gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 年之前
..
BlockLinearSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
INvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
ISwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
LinearSwizzle.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 年之前
MacroInterpreter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
NsGpu.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
NsGpuMemoryMgr.cs f876bd2a80 Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData 8 年之前
NsGpuPBEntry.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
NvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
NvGpuEngine3d.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
NvGpuEngine3dReg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
NvGpuFifo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
NvGpuFifoMeth.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
NvGpuMethod.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
NvGpuPushBuffer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前
Texture.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 年之前
TextureFactory.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 年之前
TextureReader.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 年之前
TextureSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前