gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures há 8 anos atrás
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BlockLinearSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
INvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
ISwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
LinearSwizzle.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures há 8 anos atrás
MacroInterpreter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
NsGpu.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
NsGpuMemoryMgr.cs f876bd2a80 Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData há 8 anos atrás
NsGpuPBEntry.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
NvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
NvGpuEngine3d.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
NvGpuEngine3dReg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
NvGpuFifo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
NvGpuFifoMeth.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
NvGpuMethod.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
NvGpuPushBuffer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
Texture.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures há 8 anos atrás
TextureFactory.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures há 8 anos atrás
TextureReader.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures há 8 anos atrás
TextureSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás