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BlockLinearSwizzle.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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INvGpuEngine.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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ISwizzle.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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LinearSwizzle.cs
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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8 lat temu |
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MacroInterpreter.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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NsGpu.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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NsGpuMemoryMgr.cs
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f876bd2a80
Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData
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8 lat temu |
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NsGpuPBEntry.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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NvGpuEngine.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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NvGpuEngine3d.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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NvGpuEngine3dReg.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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NvGpuFifo.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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NvGpuFifoMeth.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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NvGpuMethod.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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NvGpuPushBuffer.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |
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Texture.cs
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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8 lat temu |
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TextureFactory.cs
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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8 lat temu |
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TextureReader.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 lat temu |
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TextureSwizzle.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 lat temu |