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BlockLinearSwizzle.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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INvGpuEngine.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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ISwizzle.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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LinearSwizzle.cs
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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пре 8 година |
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MacroInterpreter.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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NsGpu.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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NsGpuMemoryMgr.cs
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f876bd2a80
Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData
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пре 8 година |
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NsGpuPBEntry.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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NvGpuEngine.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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NvGpuEngine3d.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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NvGpuEngine3dReg.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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NvGpuFifo.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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NvGpuFifoMeth.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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NvGpuMethod.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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NvGpuPushBuffer.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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Texture.cs
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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пре 8 година |
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TextureFactory.cs
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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пре 8 година |
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TextureReader.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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пре 8 година |
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TextureSwizzle.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |