| .. |
|
BlockLinearSwizzle.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
INvGpuEngine.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
ISwizzle.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
LinearSwizzle.cs
|
36dfd20c87
Use correct pitch value when decoding linear swizzle textures
|
8 жил өмнө |
|
MacroInterpreter.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
NsGpu.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
NsGpuMemoryMgr.cs
|
f876bd2a80
Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData
|
8 жил өмнө |
|
NsGpuPBEntry.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
NvGpuEngine.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
NvGpuEngine3d.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
NvGpuEngine3dReg.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
NvGpuFifo.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
NvGpuFifoMeth.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
NvGpuMethod.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
NvGpuPushBuffer.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |
|
Texture.cs
|
36dfd20c87
Use correct pitch value when decoding linear swizzle textures
|
8 жил өмнө |
|
TextureFactory.cs
|
36dfd20c87
Use correct pitch value when decoding linear swizzle textures
|
8 жил өмнө |
|
TextureReader.cs
|
feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
|
8 жил өмнө |
|
TextureSwizzle.cs
|
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
|
8 жил өмнө |