Commit History

作者 SHA1 備註 提交日期
  Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 年之前
  Thomas Guillemard 884b4e5fd3 Initial non 2D textures support (#525) 7 年之前
  gdkchan e10ff17e2d Initial support for shader half float instructions (#507) 7 年之前
  ReinUsesLisp e04221b293 Fixup SSY (#424) 7 年之前
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 年之前
  gdkchan 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) 7 年之前
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) 7 年之前
  ReinUsesLisp 571848536b Implement some shader instructions (#252) 7 年之前
  gdkchan e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) 7 年之前
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 年之前
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 年之前
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 年之前
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 8 年之前
  gdkchan 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes 8 年之前
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 年之前
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前