Alex Barney
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1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
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7 年之前 |
Thomas Guillemard
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884b4e5fd3
Initial non 2D textures support (#525)
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7 年之前 |
gdkchan
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e10ff17e2d
Initial support for shader half float instructions (#507)
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7 年之前 |
ReinUsesLisp
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e04221b293
Fixup SSY (#424)
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7 年之前 |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 年之前 |
gdkchan
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09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
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7 年之前 |
ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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7 年之前 |
ReinUsesLisp
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571848536b
Implement some shader instructions (#252)
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7 年之前 |
gdkchan
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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7 年之前 |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 年之前 |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 年之前 |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 年之前 |
gdkchan
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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8 年之前 |
gdkchan
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03002f6537
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
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8 年之前 |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 年之前 |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 年之前 |