Alex Barney
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1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
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7 tahun lalu |
Thomas Guillemard
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884b4e5fd3
Initial non 2D textures support (#525)
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7 tahun lalu |
gdkchan
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e10ff17e2d
Initial support for shader half float instructions (#507)
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7 tahun lalu |
ReinUsesLisp
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e04221b293
Fixup SSY (#424)
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7 tahun lalu |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 tahun lalu |
gdkchan
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09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
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7 tahun lalu |
ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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7 tahun lalu |
ReinUsesLisp
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571848536b
Implement some shader instructions (#252)
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7 tahun lalu |
gdkchan
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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7 tahun lalu |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 tahun lalu |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 tahun lalu |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 tahun lalu |
gdkchan
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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8 tahun lalu |
gdkchan
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03002f6537
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
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8 tahun lalu |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 tahun lalu |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 tahun lalu |