Alex Barney
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1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
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7 anos atrás |
Thomas Guillemard
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884b4e5fd3
Initial non 2D textures support (#525)
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7 anos atrás |
gdkchan
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e10ff17e2d
Initial support for shader half float instructions (#507)
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7 anos atrás |
ReinUsesLisp
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e04221b293
Fixup SSY (#424)
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7 anos atrás |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 anos atrás |
gdkchan
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09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
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7 anos atrás |
ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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7 anos atrás |
ReinUsesLisp
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571848536b
Implement some shader instructions (#252)
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7 anos atrás |
gdkchan
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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7 anos atrás |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 anos atrás |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 anos atrás |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 anos atrás |
gdkchan
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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8 anos atrás |
gdkchan
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03002f6537
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
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8 anos atrás |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 anos atrás |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 anos atrás |