Historique des commits

Auteur SHA1 Message Date
  Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) il y a 7 ans
  Thomas Guillemard 884b4e5fd3 Initial non 2D textures support (#525) il y a 7 ans
  gdkchan e10ff17e2d Initial support for shader half float instructions (#507) il y a 7 ans
  ReinUsesLisp e04221b293 Fixup SSY (#424) il y a 7 ans
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) il y a 7 ans
  gdkchan 09593ae6d8 Add partial support to the TEX.B shader instruction (#342) il y a 7 ans
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) il y a 7 ans
  ReinUsesLisp 571848536b Implement some shader instructions (#252) il y a 7 ans
  gdkchan e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) il y a 7 ans
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) il y a 8 ans
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) il y a 8 ans
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection il y a 8 ans
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... il y a 8 ans
  gdkchan 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes il y a 8 ans
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures il y a 8 ans
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans