gdkchan 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) il y a 5 ans
..
Optimizations 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) il y a 5 ans
AttributeConsts.cs 5264d55b39 Fix gl_in being used with built-in variables that are not per-vertex (#1624) il y a 5 ans
ControlFlowGraph.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) il y a 5 ans
Dominance.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) il y a 5 ans
EmitterContext.cs 4b7c7dab9e Support multiple destination operands on shader IR and shuffle predicates (#1964) il y a 5 ans
EmitterContextInsts.cs 4b7c7dab9e Support multiple destination operands on shader IR and shuffle predicates (#1964) il y a 5 ans
FeatureFlags.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) il y a 5 ans
GlobalMemory.cs 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) il y a 6 ans
RegisterUsage.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) il y a 5 ans
Rewriter.cs 934a78005e Simplify logic for bindless texture handling (#1667) il y a 5 ans
ShaderConfig.cs f93089a64f Implement geometry shader passthrough (#1961) il y a 5 ans
ShaderHeader.cs f93089a64f Implement geometry shader passthrough (#1961) il y a 5 ans
Ssa.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) il y a 5 ans
TranslationCounts.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) il y a 5 ans
TranslationFlags.cs 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) il y a 5 ans
Translator.cs 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) il y a 5 ans
TranslatorContext.cs 48f6570557 Salieri: shader cache (#1701) il y a 5 ans