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GlslDecl.cs
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9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
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há 7 anos atrás |
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GlslDecompiler.cs
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2f37583ab3
Some small shader related fixes (#258)
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há 7 anos atrás |
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GlslProgram.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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há 8 anos atrás |
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ShaderDecode.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |
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ShaderDecodeAlu.cs
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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há 7 anos atrás |
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ShaderDecodeFlow.cs
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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há 7 anos atrás |
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ShaderDecodeHelper.cs
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9176180abb
Minor shader fixes
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há 7 anos atrás |
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ShaderDecodeMem.cs
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9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
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há 7 anos atrás |
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ShaderDecodeMove.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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há 8 anos atrás |
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ShaderDecoder.cs
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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há 8 anos atrás |
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ShaderIrAsg.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |
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ShaderIrBlock.cs
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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há 8 anos atrás |
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ShaderIrCmnt.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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há 8 anos atrás |
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ShaderIrCond.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |
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ShaderIrInst.cs
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c26ddd6259
Fix 3 graphics related issues (#180)
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há 7 anos atrás |
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ShaderIrMeta.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |
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ShaderIrMetaTex.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |
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ShaderIrMetaTexq.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |
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ShaderIrNode.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |
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ShaderIrOp.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |
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ShaderIrOperAbuf.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |
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ShaderIrOperCbuf.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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há 8 anos atrás |
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ShaderIrOperGpr.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |
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ShaderIrOperImm.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |
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ShaderIrOperImmf.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |
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ShaderIrOperPred.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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há 8 anos atrás |
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ShaderOpCodeTable.cs
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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há 7 anos atrás |
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ShaderOper.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |
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ShaderTexqInfo.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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há 8 anos atrás |