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CodeGen
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851d81d24a
Fix Redundant Qualifer Warnings (#4091)
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3 yıl önce |
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Decoders
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 yıl önce |
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Instructions
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2e43d01d36
Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866)
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3 yıl önce |
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IntermediateRepresentation
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66f16f4392
Fix bindless 1D textures having a buffer type on the shader (#3697)
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3 yıl önce |
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StructuredIr
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 yıl önce |
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Translation
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8ac53c66b4
Remove Half Conversion (#4106)
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3 yıl önce |
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AlphaTestOp.cs
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2232e4ae87
Vulkan backend (#2518)
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3 yıl önce |
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AttributeType.cs
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88a0e720cb
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
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3 yıl önce |
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BufferDescriptor.cs
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43ebd7a9bb
New shader cache implementation (#3194)
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4 yıl önce |
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BufferUsageFlags.cs
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a1f77a5b6a
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
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5 yıl önce |
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Constants.cs
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33a4d7d1ba
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
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3 yıl önce |
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IGpuAccessor.cs
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17a1cab5d2
Allow SNorm buffer texture formats on Vulkan (#3957)
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3 yıl önce |
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InputTopology.cs
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e44a43c7e1
Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251)
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4 yıl önce |
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OutputTopology.cs
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9d7a142a48
Support texture rectangle targets (non-normalized coords)
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6 yıl önce |
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Ryujinx.Graphics.Shader.csproj
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c6d05301aa
infra: Migrate to .NET 7 (#3795)
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3 yıl önce |
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SamplerType.cs
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2232e4ae87
Vulkan backend (#2518)
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3 yıl önce |
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ShaderProgram.cs
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43ebd7a9bb
New shader cache implementation (#3194)
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4 yıl önce |
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ShaderProgramInfo.cs
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f1d1670b0b
Implement HLE macro for DrawElementsIndirect (#3748)
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3 yıl önce |
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ShaderStage.cs
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79adba4402
Add support for render scale to vertex stage. (#2763)
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4 yıl önce |
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SupportBuffer.cs
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2232e4ae87
Vulkan backend (#2518)
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3 yıl önce |
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TessPatchType.cs
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d512ce122c
Initial tessellation shader support (#2534)
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4 yıl önce |
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TessSpacing.cs
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d512ce122c
Initial tessellation shader support (#2534)
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4 yıl önce |
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TextureDescriptor.cs
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43ebd7a9bb
New shader cache implementation (#3194)
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4 yıl önce |
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TextureFormat.cs
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2197f41506
Removed extra semicolons. (#3594)
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3 yıl önce |
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TextureHandle.cs
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0cb1e926b5
Allow bindless textures with handles from unbound constant buffer (#3706)
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3 yıl önce |
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TextureUsageFlags.cs
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99445dd0a6
Add support for fragment shader interlock (#2768)
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4 yıl önce |