Isaac Marovitz 8ac53c66b4 Remove Half Conversion (#4106) 3 anos atrás
..
CodeGen 851d81d24a Fix Redundant Qualifer Warnings (#4091) 3 anos atrás
Decoders 4da44e09cb Make structs readonly when applicable (#4002) 3 anos atrás
Instructions 2e43d01d36 Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) 3 anos atrás
IntermediateRepresentation 66f16f4392 Fix bindless 1D textures having a buffer type on the shader (#3697) 3 anos atrás
StructuredIr 4da44e09cb Make structs readonly when applicable (#4002) 3 anos atrás
Translation 8ac53c66b4 Remove Half Conversion (#4106) 3 anos atrás
AlphaTestOp.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
AttributeType.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 anos atrás
BufferDescriptor.cs 43ebd7a9bb New shader cache implementation (#3194) 4 anos atrás
BufferUsageFlags.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 anos atrás
Constants.cs 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 anos atrás
IGpuAccessor.cs 17a1cab5d2 Allow SNorm buffer texture formats on Vulkan (#3957) 3 anos atrás
InputTopology.cs e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 4 anos atrás
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 anos atrás
Ryujinx.Graphics.Shader.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) 3 anos atrás
SamplerType.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
ShaderProgram.cs 43ebd7a9bb New shader cache implementation (#3194) 4 anos atrás
ShaderProgramInfo.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) 3 anos atrás
ShaderStage.cs 79adba4402 Add support for render scale to vertex stage. (#2763) 4 anos atrás
SupportBuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
TessPatchType.cs d512ce122c Initial tessellation shader support (#2534) 4 anos atrás
TessSpacing.cs d512ce122c Initial tessellation shader support (#2534) 4 anos atrás
TextureDescriptor.cs 43ebd7a9bb New shader cache implementation (#3194) 4 anos atrás
TextureFormat.cs 2197f41506 Removed extra semicolons. (#3594) 3 anos atrás
TextureHandle.cs 0cb1e926b5 Allow bindless textures with handles from unbound constant buffer (#3706) 3 anos atrás
TextureUsageFlags.cs 99445dd0a6 Add support for fragment shader interlock (#2768) 4 anos atrás