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@@ -8,7 +8,8 @@ namespace Ryujinx.Graphics.Vulkan
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{
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class FormatCapabilities
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{
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- private readonly FormatFeatureFlags[] _table;
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+ private readonly FormatFeatureFlags[] _bufferTable;
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+ private readonly FormatFeatureFlags[] _optimalTable;
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private readonly Vk _api;
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private readonly PhysicalDevice _physicalDevice;
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@@ -17,14 +18,18 @@ namespace Ryujinx.Graphics.Vulkan
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{
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_api = api;
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_physicalDevice = physicalDevice;
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- _table = new FormatFeatureFlags[Enum.GetNames(typeof(GAL.Format)).Length];
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+
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+ int totalFormats = Enum.GetNames(typeof(GAL.Format)).Length;
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+
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+ _bufferTable = new FormatFeatureFlags[totalFormats];
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+ _optimalTable = new FormatFeatureFlags[totalFormats];
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}
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- public bool FormatsSupports(FormatFeatureFlags flags, params GAL.Format[] formats)
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+ public bool BufferFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
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{
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foreach (GAL.Format format in formats)
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{
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- if (!FormatSupports(flags, format))
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+ if (!BufferFormatSupports(flags, format))
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{
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return false;
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}
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@@ -33,15 +38,42 @@ namespace Ryujinx.Graphics.Vulkan
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return true;
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}
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- public bool FormatSupports(FormatFeatureFlags flags, GAL.Format format)
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+ public bool OptimalFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
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{
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- var formatFeatureFlags = _table[(int)format];
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+ foreach (GAL.Format format in formats)
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+ {
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+ if (!OptimalFormatSupports(flags, format))
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+ {
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+ return false;
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+ }
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+ }
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+
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+ return true;
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+ }
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+
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+ public bool BufferFormatSupports(FormatFeatureFlags flags, GAL.Format format)
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+ {
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+ var formatFeatureFlags = _bufferTable[(int)format];
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+
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+ if (formatFeatureFlags == 0)
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+ {
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+ _api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
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+ formatFeatureFlags = fp.BufferFeatures;
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+ _bufferTable[(int)format] = formatFeatureFlags;
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+ }
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+
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+ return (formatFeatureFlags & flags) == flags;
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+ }
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+
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+ public bool OptimalFormatSupports(FormatFeatureFlags flags, GAL.Format format)
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+ {
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+ var formatFeatureFlags = _optimalTable[(int)format];
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if (formatFeatureFlags == 0)
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{
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_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
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formatFeatureFlags = fp.OptimalTilingFeatures;
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- _table[(int)format] = formatFeatureFlags;
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+ _optimalTable[(int)format] = formatFeatureFlags;
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}
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return (formatFeatureFlags & flags) == flags;
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@@ -69,7 +101,7 @@ namespace Ryujinx.Graphics.Vulkan
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requiredFeatures |= FormatFeatureFlags.FormatFeatureStorageImageBit;
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}
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- if (!FormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
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+ if (!OptimalFormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
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{
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// The format is not supported. Can we convert it to a higher precision format?
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if (IsD24S8(srcFormat))
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@@ -85,9 +117,44 @@ namespace Ryujinx.Graphics.Vulkan
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return format;
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}
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+ public VkFormat ConvertToVertexVkFormat(GAL.Format srcFormat)
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+ {
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+ var format = FormatTable.GetFormat(srcFormat);
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+
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+ if (!BufferFormatSupports(FormatFeatureFlags.FormatFeatureVertexBufferBit, srcFormat) ||
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+ (IsRGB16IntFloat(srcFormat) && VulkanConfiguration.ForceRGB16IntFloatUnsupported))
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+ {
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+ // The format is not supported. Can we convert it to an alternative format?
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+ switch (srcFormat)
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+ {
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+ case GAL.Format.R16G16B16Float:
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+ format = VkFormat.R16G16B16A16Sfloat;
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+ break;
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+ case GAL.Format.R16G16B16Sint:
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+ format = VkFormat.R16G16B16A16Sint;
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+ break;
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+ case GAL.Format.R16G16B16Uint:
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+ format = VkFormat.R16G16B16A16Uint;
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+ break;
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+ default:
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+ Logger.Error?.Print(LogClass.Gpu, $"Format {srcFormat} is not supported by the host.");
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+ break;
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+ }
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+ }
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+
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+ return format;
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+ }
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+
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public static bool IsD24S8(GAL.Format format)
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{
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return format == GAL.Format.D24UnormS8Uint || format == GAL.Format.S8UintD24Unorm;
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}
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+
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+ private static bool IsRGB16IntFloat(GAL.Format format)
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+ {
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+ return format == GAL.Format.R16G16B16Float ||
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+ format == GAL.Format.R16G16B16Sint ||
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+ format == GAL.Format.R16G16B16Uint;
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+ }
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}
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}
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