gdkchan f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus 6 år sedan
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Engine 3323a3a042 Use correct shared memory size (in words, not bytes) 6 år sedan
Image 23b8a86d35 Support 3D ASTC textures (using 2D blocks) 6 år sedan
Memory 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 år sedan
Shader f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus 6 år sedan
State 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 år sedan
ClassId.cs 1876b346fe Initial work 6 år sedan
Constants.cs 1876b346fe Initial work 6 år sedan
Debugging.cs 1876b346fe Initial work 6 år sedan
DmaPusher.cs 1876b346fe Initial work 6 år sedan
GpuContext.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 år sedan
GraphicsConfig.cs 1876b346fe Initial work 6 år sedan
MacroInterpreter.cs 2437ccca0e Separate sub-channel state 6 år sedan
MethodParams.cs 1876b346fe Initial work 6 år sedan
NvGpuFifo.cs cb171f6ebf Support shared color mask, implement more shader instructions 6 år sedan
NvGpuFifoMeth.cs 1876b346fe Initial work 6 år sedan
Ryujinx.Graphics.Gpu.csproj 1876b346fe Initial work 6 år sedan
Window.cs 16d88c21fc Improved and simplified window texture presentation 6 år sedan