gdkchan f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus пре 6 година
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Engine 3323a3a042 Use correct shared memory size (in words, not bytes) пре 6 година
Image 23b8a86d35 Support 3D ASTC textures (using 2D blocks) пре 6 година
Memory 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR пре 6 година
Shader f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus пре 6 година
State 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) пре 6 година
ClassId.cs 1876b346fe Initial work пре 6 година
Constants.cs 1876b346fe Initial work пре 6 година
Debugging.cs 1876b346fe Initial work пре 6 година
DmaPusher.cs 1876b346fe Initial work пре 6 година
GpuContext.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR пре 6 година
GraphicsConfig.cs 1876b346fe Initial work пре 6 година
MacroInterpreter.cs 2437ccca0e Separate sub-channel state пре 6 година
MethodParams.cs 1876b346fe Initial work пре 6 година
NvGpuFifo.cs cb171f6ebf Support shared color mask, implement more shader instructions пре 6 година
NvGpuFifoMeth.cs 1876b346fe Initial work пре 6 година
Ryujinx.Graphics.Gpu.csproj 1876b346fe Initial work пре 6 година
Window.cs 16d88c21fc Improved and simplified window texture presentation пре 6 година