gdkchan f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus il y a 6 ans
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Engine 3323a3a042 Use correct shared memory size (in words, not bytes) il y a 6 ans
Image 23b8a86d35 Support 3D ASTC textures (using 2D blocks) il y a 6 ans
Memory 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR il y a 6 ans
Shader f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus il y a 6 ans
State 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) il y a 6 ans
ClassId.cs 1876b346fe Initial work il y a 6 ans
Constants.cs 1876b346fe Initial work il y a 6 ans
Debugging.cs 1876b346fe Initial work il y a 6 ans
DmaPusher.cs 1876b346fe Initial work il y a 6 ans
GpuContext.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR il y a 6 ans
GraphicsConfig.cs 1876b346fe Initial work il y a 6 ans
MacroInterpreter.cs 2437ccca0e Separate sub-channel state il y a 6 ans
MethodParams.cs 1876b346fe Initial work il y a 6 ans
NvGpuFifo.cs cb171f6ebf Support shared color mask, implement more shader instructions il y a 6 ans
NvGpuFifoMeth.cs 1876b346fe Initial work il y a 6 ans
Ryujinx.Graphics.Gpu.csproj 1876b346fe Initial work il y a 6 ans
Window.cs 16d88c21fc Improved and simplified window texture presentation il y a 6 ans