gdkchan 1080f64df9 Implement HLE macros for render target clears (#3528) 3 лет назад
..
Buffer ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
CounterEvent ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
Program ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
Renderer 43ebd7a9bb New shader cache implementation (#3194) 4 лет назад
Sampler ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
Texture cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 лет назад
Window deb99d2cae Avalonia UI - Part 1 (#3270) 3 лет назад
BarrierCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
BeginTransformFeedbackCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
ClearBufferCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
ClearRenderTargetColorCommand.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 лет назад
ClearRenderTargetDepthStencilCommand.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 лет назад
CommandBufferBarrierCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
CopyBufferCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
DispatchComputeCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
DrawCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
DrawIndexedCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
DrawTextureCommand.cs 611bec6e44 Implement DrawTexture functionality (#2747) 4 лет назад
EndHostConditionalRenderingCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
EndTransformFeedbackCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
IGALCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
MultiDrawIndexedIndirectCountCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
MultiDrawIndirectCountCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetAlphaTestCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetBlendStateCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetDepthBiasCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetDepthClampCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetDepthModeCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetDepthTestCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetFaceCullingCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetFrontFaceCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetImageCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetIndexBufferCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetLineParametersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetLogicOpStateCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetMultisampleStateCommand.cs b46b63e06a Add support for alpha to coverage dithering (#3069) 3 лет назад
SetPatchParametersCommand.cs d512ce122c Initial tessellation shader support (#2534) 4 лет назад
SetPointParametersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetPolygonModeCommand.cs d512ce122c Initial tessellation shader support (#2534) 4 лет назад
SetPrimitiveRestartCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetPrimitiveTopologyCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetProgramCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetRasterizerDiscardCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetRenderTargetColorMasksCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetRenderTargetScaleCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetRenderTargetsCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetScissorsCommand.cs 2232e4ae87 Vulkan backend (#2518) 3 лет назад
SetStencilTestCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetStorageBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetTextureAndSamplerCommand.cs 2232e4ae87 Vulkan backend (#2518) 3 лет назад
SetTransformFeedbackBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetUniformBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetUserClipDistanceCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetVertexAttribsCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetVertexBuffersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
SetViewportsCommand.cs 2232e4ae87 Vulkan backend (#2518) 3 лет назад
TextureBarrierCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
TextureBarrierTiledCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
TryHostConditionalRenderingCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
TryHostConditionalRenderingFlushCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
UpdateRenderScaleCommand.cs 79adba4402 Add support for render scale to vertex stage. (#2763) 4 лет назад