gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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hace 8 años |
gdkchan
|
9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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hace 8 años |
Starlet
|
cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
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hace 8 años |
gdkchan
|
30829fce52
Fix wrong type on CMTST instruction
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hace 8 años |
gdkchan
|
e78737089c
Remove some calls generated on the CPU for inexistent intrinsic methods
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hace 8 años |
gdkchan
|
79e0070363
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
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hace 8 años |
Starlet
|
84996ccd36
[SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126)
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hace 8 años |
Thomas Guillemard
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fa4b34bd19
Add a C++ demangler (#119)
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hace 8 años |
gdkchan
|
7ac5f40532
Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader
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hace 8 años |
gdkchan
|
b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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hace 8 años |
gdkchan
|
9b9ead94cd
Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag
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hace 8 años |
gdkchan
|
73a3233d57
Fix some races in SvcThreadSync and change the way how yield works
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hace 8 años |
Ac_K
|
7a8fbcf89f
Update README.md
|
hace 8 años |
gdkchan
|
fdfa9424c8
Fix typo and update priority/avoid duplicates on UpdateMutexOwner
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hace 8 años |
gdkchan
|
ee0b14ba08
Some improvements to SetThreadCoreMask, simplified implementation of wait lists
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hace 8 años |
gdkchan
|
9e50ed53e6
Implement GetTpcMasks on nvservices
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hace 8 años |
gdkchan
|
b2b1d7dcd7
Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works)
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hace 8 años |
gdkchan
|
4546d1b9be
Initial work to support changing thread core on the scheduler, also some cond var priority fixes
|
hace 8 años |
gdkchan
|
3603497a13
Allow using self thread id on some svcs (fixes #117)
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hace 8 años |
gdkchan
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0381a09227
Fix WidthInGobs on the GPU
|
hace 8 años |
gdkchan
|
fee4b0eb8a
Update min sdk version on readme (for real this time)
|
hace 8 años |
gdkchan
|
5ed1471d96
Update min sdk version on readme
|
hace 8 años |
gdkchan
|
f9f111bc85
Add intrinsics support (#121)
|
hace 8 años |
Starlet
|
8e306b3ac1
Fix NV stubs (#124)
|
hace 8 años |
Thomas Guillemard
|
0979426e63
Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService::SetLayerVisibility stub (#118)
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hace 8 años |
gdkchan
|
ac91607ac3
Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize version check
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hace 8 años |
gdkchan
|
34037701c7
NvServices refactoring (#120)
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hace 8 años |
Ac_K
|
4419e8d6b4
Update IAudioRendererManager.cs
|
hace 8 años |
Ac_K
|
d0afc8e380
A REAL fix for some games. (#116)
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hace 8 años |
gdkchan
|
5f0dd965bf
Ignore ZR target texture color registers on shader
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hace 8 años |