gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 anni fa |
gdkchan
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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8 anni fa |
Starlet
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cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
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8 anni fa |
gdkchan
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30829fce52
Fix wrong type on CMTST instruction
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8 anni fa |
gdkchan
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e78737089c
Remove some calls generated on the CPU for inexistent intrinsic methods
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8 anni fa |
gdkchan
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79e0070363
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
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8 anni fa |
Starlet
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84996ccd36
[SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126)
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8 anni fa |
Thomas Guillemard
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fa4b34bd19
Add a C++ demangler (#119)
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8 anni fa |
gdkchan
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7ac5f40532
Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader
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8 anni fa |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 anni fa |
gdkchan
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9b9ead94cd
Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag
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8 anni fa |
gdkchan
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73a3233d57
Fix some races in SvcThreadSync and change the way how yield works
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8 anni fa |
Ac_K
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7a8fbcf89f
Update README.md
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8 anni fa |
gdkchan
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fdfa9424c8
Fix typo and update priority/avoid duplicates on UpdateMutexOwner
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8 anni fa |
gdkchan
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ee0b14ba08
Some improvements to SetThreadCoreMask, simplified implementation of wait lists
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8 anni fa |
gdkchan
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9e50ed53e6
Implement GetTpcMasks on nvservices
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8 anni fa |
gdkchan
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b2b1d7dcd7
Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works)
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8 anni fa |
gdkchan
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4546d1b9be
Initial work to support changing thread core on the scheduler, also some cond var priority fixes
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8 anni fa |
gdkchan
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3603497a13
Allow using self thread id on some svcs (fixes #117)
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8 anni fa |
gdkchan
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0381a09227
Fix WidthInGobs on the GPU
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8 anni fa |
gdkchan
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fee4b0eb8a
Update min sdk version on readme (for real this time)
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8 anni fa |
gdkchan
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5ed1471d96
Update min sdk version on readme
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8 anni fa |
gdkchan
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f9f111bc85
Add intrinsics support (#121)
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8 anni fa |
Starlet
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8e306b3ac1
Fix NV stubs (#124)
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8 anni fa |
Thomas Guillemard
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0979426e63
Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService::SetLayerVisibility stub (#118)
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8 anni fa |
gdkchan
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ac91607ac3
Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize version check
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8 anni fa |
gdkchan
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34037701c7
NvServices refactoring (#120)
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8 anni fa |
Ac_K
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4419e8d6b4
Update IAudioRendererManager.cs
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8 anni fa |
Ac_K
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d0afc8e380
A REAL fix for some games. (#116)
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8 anni fa |
gdkchan
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5f0dd965bf
Ignore ZR target texture color registers on shader
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8 anni fa |