gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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пре 8 година |
gdkchan
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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пре 8 година |
Starlet
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cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
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пре 8 година |
gdkchan
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30829fce52
Fix wrong type on CMTST instruction
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пре 8 година |
gdkchan
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e78737089c
Remove some calls generated on the CPU for inexistent intrinsic methods
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пре 8 година |
gdkchan
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79e0070363
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
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пре 8 година |
Starlet
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84996ccd36
[SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126)
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пре 8 година |
Thomas Guillemard
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fa4b34bd19
Add a C++ demangler (#119)
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пре 8 година |
gdkchan
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7ac5f40532
Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader
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пре 8 година |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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пре 8 година |
gdkchan
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9b9ead94cd
Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag
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пре 8 година |
gdkchan
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73a3233d57
Fix some races in SvcThreadSync and change the way how yield works
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пре 8 година |
Ac_K
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7a8fbcf89f
Update README.md
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пре 8 година |
gdkchan
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fdfa9424c8
Fix typo and update priority/avoid duplicates on UpdateMutexOwner
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пре 8 година |
gdkchan
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ee0b14ba08
Some improvements to SetThreadCoreMask, simplified implementation of wait lists
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пре 8 година |
gdkchan
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9e50ed53e6
Implement GetTpcMasks on nvservices
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пре 8 година |
gdkchan
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b2b1d7dcd7
Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works)
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пре 8 година |
gdkchan
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4546d1b9be
Initial work to support changing thread core on the scheduler, also some cond var priority fixes
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пре 8 година |
gdkchan
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3603497a13
Allow using self thread id on some svcs (fixes #117)
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пре 8 година |
gdkchan
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0381a09227
Fix WidthInGobs on the GPU
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пре 8 година |
gdkchan
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fee4b0eb8a
Update min sdk version on readme (for real this time)
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пре 8 година |
gdkchan
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5ed1471d96
Update min sdk version on readme
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пре 8 година |
gdkchan
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f9f111bc85
Add intrinsics support (#121)
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пре 8 година |
Starlet
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8e306b3ac1
Fix NV stubs (#124)
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пре 8 година |
Thomas Guillemard
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0979426e63
Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService::SetLayerVisibility stub (#118)
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пре 8 година |
gdkchan
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ac91607ac3
Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize version check
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пре 8 година |
gdkchan
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34037701c7
NvServices refactoring (#120)
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пре 8 година |
Ac_K
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4419e8d6b4
Update IAudioRendererManager.cs
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пре 8 година |
Ac_K
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d0afc8e380
A REAL fix for some games. (#116)
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пре 8 година |
gdkchan
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5f0dd965bf
Ignore ZR target texture color registers on shader
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пре 8 година |