Evan Husted
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58c1ab7989
misc: chore: Use explicit types in OpenGL project
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1 год назад |
Vudjun
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6d8738c048
TESTERS WANTED: RyuLDN implementation (#65)
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1 год назад |
Evan Husted
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a01a06cd3f
2 unmerged PRs from original Ryujinx:
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1 год назад |
Evan Husted
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1800ecc1b4
UI: Add Skyrim, KAFTL & HW:AOC to RPC.
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1 год назад |
MaxLastBreath
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d86249cb0a
Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307)
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1 год назад |
gdkchan
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53d096e392
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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1 год назад |
riperiperi
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eb1ce41b00
GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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1 год назад |
gdkchan
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3a3b51893e
Add support for bindless textures from storage buffer on Vulkan (#6721)
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1 год назад |
gdkchan
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c6f8bfed90
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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2 лет назад |
gdkchan
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3e6e0e4afa
Add support for large sampler arrays on Vulkan (#6489)
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2 лет назад |
Mary Guillemard
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bd6937ae5c
Make IOpenGLContext.HasContext context dependent (#6290)
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2 лет назад |
Elijah
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d7ec4308b4
Use driver name instead of vendor name in the status bar for Vulkan. (#6146)
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2 лет назад |
gdkchan
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1df6c07f78
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2 лет назад |
TSRBerry
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2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
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2 лет назад |
riperiperi
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76b53e018a
GPU: Add fallback when textureGatherOffsets is not supported (#5792)
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2 лет назад |
gdkchan
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f09bba82b9
Geometry shader emulation for macOS (#5551)
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2 лет назад |
gdkchan
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6ed613a6e6
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
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2 лет назад |
gdkchan
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effd546331
Implement scaled vertex format emulation (#5564)
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2 лет назад |
TSRBerry
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eb528ae0f0
Add workflow to automatically check code style issues for PRs (#4670)
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2 лет назад |
gdkchan
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9c6071a645
Move support buffer update out of the backends (#5411)
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2 лет назад |
TSRBerry
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40f2bd37e3
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)
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2 лет назад |
gdkchan
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eb0bb36bbf
Implement transform feedback emulation for hardware without native support (#5080)
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2 лет назад |
gdkchan
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2cdcfe46d8
Remove barrier on Intel if control flow is potentially divergent (#5044)
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2 лет назад |
gdkchan
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fe30c03cac
Implement soft float64 conversion on shaders when host has no support (#5159)
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2 лет назад |
cstamford
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dc0dbc50ab
Add support for VK_EXT_depth_clip_control. (#5027)
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2 лет назад |
riperiperi
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e18d258fa0
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
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3 лет назад |
TSR Berry
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cee7121058
Move solution and projects to src
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3 лет назад |