Histórico de Commits

Autor SHA1 Mensagem Data
  Evan Husted 58c1ab7989 misc: chore: Use explicit types in OpenGL project há 1 ano atrás
  Vudjun 6d8738c048 TESTERS WANTED: RyuLDN implementation (#65) há 1 ano atrás
  Evan Husted a01a06cd3f 2 unmerged PRs from original Ryujinx: há 1 ano atrás
  Evan Husted 1800ecc1b4 UI: Add Skyrim, KAFTL & HW:AOC to RPC. há 1 ano atrás
  MaxLastBreath d86249cb0a Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) há 1 ano atrás
  gdkchan 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) há 2 anos atrás
  riperiperi eb1ce41b00 GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) há 2 anos atrás
  gdkchan 3a3b51893e Add support for bindless textures from storage buffer on Vulkan (#6721) há 2 anos atrás
  gdkchan c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) há 2 anos atrás
  gdkchan 3e6e0e4afa Add support for large sampler arrays on Vulkan (#6489) há 2 anos atrás
  Mary Guillemard bd6937ae5c Make IOpenGLContext.HasContext context dependent (#6290) há 2 anos atrás
  Elijah d7ec4308b4 Use driver name instead of vendor name in the status bar for Vulkan. (#6146) há 2 anos atrás
  gdkchan 1df6c07f78 Implement support for multi-range buffers using Vulkan sparse mappings (#5427) há 2 anos atrás
  TSRBerry 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) há 2 anos atrás
  riperiperi 76b53e018a GPU: Add fallback when textureGatherOffsets is not supported (#5792) há 2 anos atrás
  gdkchan f09bba82b9 Geometry shader emulation for macOS (#5551) há 2 anos atrás
  gdkchan 6ed613a6e6 Fix vote and shuffle shader instructions on AMD GPUs (#5540) há 2 anos atrás
  gdkchan effd546331 Implement scaled vertex format emulation (#5564) há 2 anos atrás
  TSRBerry eb528ae0f0 Add workflow to automatically check code style issues for PRs (#4670) há 2 anos atrás
  gdkchan 9c6071a645 Move support buffer update out of the backends (#5411) há 2 anos atrás
  TSRBerry 40f2bd37e3 [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) há 2 anos atrás
  gdkchan eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) há 3 anos atrás
  gdkchan 2cdcfe46d8 Remove barrier on Intel if control flow is potentially divergent (#5044) há 3 anos atrás
  gdkchan fe30c03cac Implement soft float64 conversion on shaders when host has no support (#5159) há 3 anos atrás
  cstamford dc0dbc50ab Add support for VK_EXT_depth_clip_control. (#5027) há 3 anos atrás
  riperiperi e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) há 3 anos atrás
  TSR Berry cee7121058 Move solution and projects to src há 3 anos atrás