gdkchan
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3e6e0e4afa
Add support for large sampler arrays on Vulkan (#6489)
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2 年 前 |
MutantAura
|
7124d679fd
UI: Friendly driver name reporting. (#6530)
|
2 年 前 |
gdkchan
|
72bdc24db8
Disable push descriptors for Intel ARC GPUs on Windows (#6551)
|
2 年 前 |
gdkchan
|
732db7581f
Consider Polygon as unsupported is triangle fans are unsupported on Vulkan (#6490)
|
2 年 前 |
riperiperi
|
31ed061bea
Vulkan: Improve texture barrier usage, timing and batching (#6240)
|
2 年 前 |
riperiperi
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4218311e6a
Vulkan: Use push descriptors for uniform bindings when possible (#6154)
|
2 年 前 |
Elijah
|
d7ec4308b4
Use driver name instead of vendor name in the status bar for Vulkan. (#6146)
|
2 年 前 |
riperiperi
|
bebd8eb822
Vulkan: Cache delegate for EndRenderPass (#6132)
|
2 年 前 |
gdkchan
|
1df6c07f78
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
|
2 年 前 |
TSRBerry
|
2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
|
2 年 前 |
riperiperi
|
76b53e018a
GPU: Add fallback when textureGatherOffsets is not supported (#5792)
|
2 年 前 |
gdkchan
|
4744bde0e5
Reduce the amount of descriptor pool allocations on Vulkan (#5673)
|
2 年 前 |
gdkchan
|
7ccff037e8
Fix some Vulkan validation errors (mostly related to barriers) (#5603)
|
2 年 前 |
gdkchan
|
f09bba82b9
Geometry shader emulation for macOS (#5551)
|
2 年 前 |
gdkchan
|
6ed613a6e6
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
|
2 年 前 |
riperiperi
|
0c445184c1
Vulkan: Periodically free regions of the staging buffer (#5572)
|
2 年 前 |
gdkchan
|
effd546331
Implement scaled vertex format emulation (#5564)
|
2 年 前 |
riperiperi
|
492a046335
Vulkan: Buffer Mirrors for MacOS performance (#4899)
|
2 年 前 |
gdkchan
|
9c6071a645
Move support buffer update out of the backends (#5411)
|
2 年 前 |
gleng
|
fa32ef9275
MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440)
|
2 年 前 |
gleng
|
7805d27e67
MacOS: Fix rendering on AMD GPUs (#5446)
|
2 年 前 |
TSRBerry
|
801b71a128
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
|
2 年 前 |
gdkchan
|
eb0bb36bbf
Implement transform feedback emulation for hardware without native support (#5080)
|
2 年 前 |
gdkchan
|
2cdcfe46d8
Remove barrier on Intel if control flow is potentially divergent (#5044)
|
2 年 前 |
gdkchan
|
fe30c03cac
Implement soft float64 conversion on shaders when host has no support (#5159)
|
2 年 前 |
cstamford
|
dc0dbc50ab
Add support for VK_EXT_depth_clip_control. (#5027)
|
2 年 前 |
gdkchan
|
4ca78eded5
Vulkan: Do not set storage flag for multisample textures if not supported (#5060)
|
2 年 前 |
jhorv
|
ac66643346
Fix crash in SettingsViewModel when Vulkan isn't available (#4985)
|
2 年 前 |
gdkchan
|
5626f2ca1c
Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
|
2 年 前 |
Mary
|
a8950d6ac4
vulkan: Pass Vk instance to VulkanRenderer (#4859)
|
3 年 前 |