Commit History

Autor SHA1 Mensaxe Data
  gdkchan 3e6e0e4afa Add support for large sampler arrays on Vulkan (#6489) %!s(int64=2) %!d(string=hai) anos
  MutantAura 7124d679fd UI: Friendly driver name reporting. (#6530) %!s(int64=2) %!d(string=hai) anos
  gdkchan 72bdc24db8 Disable push descriptors for Intel ARC GPUs on Windows (#6551) %!s(int64=2) %!d(string=hai) anos
  gdkchan 732db7581f Consider Polygon as unsupported is triangle fans are unsupported on Vulkan (#6490) %!s(int64=2) %!d(string=hai) anos
  riperiperi 31ed061bea Vulkan: Improve texture barrier usage, timing and batching (#6240) %!s(int64=2) %!d(string=hai) anos
  riperiperi 4218311e6a Vulkan: Use push descriptors for uniform bindings when possible (#6154) %!s(int64=2) %!d(string=hai) anos
  Elijah d7ec4308b4 Use driver name instead of vendor name in the status bar for Vulkan. (#6146) %!s(int64=2) %!d(string=hai) anos
  riperiperi bebd8eb822 Vulkan: Cache delegate for EndRenderPass (#6132) %!s(int64=2) %!d(string=hai) anos
  gdkchan 1df6c07f78 Implement support for multi-range buffers using Vulkan sparse mappings (#5427) %!s(int64=2) %!d(string=hai) anos
  TSRBerry 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
  riperiperi 76b53e018a GPU: Add fallback when textureGatherOffsets is not supported (#5792) %!s(int64=2) %!d(string=hai) anos
  gdkchan 4744bde0e5 Reduce the amount of descriptor pool allocations on Vulkan (#5673) %!s(int64=2) %!d(string=hai) anos
  gdkchan 7ccff037e8 Fix some Vulkan validation errors (mostly related to barriers) (#5603) %!s(int64=2) %!d(string=hai) anos
  gdkchan f09bba82b9 Geometry shader emulation for macOS (#5551) %!s(int64=2) %!d(string=hai) anos
  gdkchan 6ed613a6e6 Fix vote and shuffle shader instructions on AMD GPUs (#5540) %!s(int64=2) %!d(string=hai) anos
  riperiperi 0c445184c1 Vulkan: Periodically free regions of the staging buffer (#5572) %!s(int64=2) %!d(string=hai) anos
  gdkchan effd546331 Implement scaled vertex format emulation (#5564) %!s(int64=2) %!d(string=hai) anos
  riperiperi 492a046335 Vulkan: Buffer Mirrors for MacOS performance (#4899) %!s(int64=2) %!d(string=hai) anos
  gdkchan 9c6071a645 Move support buffer update out of the backends (#5411) %!s(int64=2) %!d(string=hai) anos
  gleng fa32ef9275 MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440) %!s(int64=2) %!d(string=hai) anos
  gleng 7805d27e67 MacOS: Fix rendering on AMD GPUs (#5446) %!s(int64=2) %!d(string=hai) anos
  TSRBerry 801b71a128 [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) %!s(int64=2) %!d(string=hai) anos
  gdkchan eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) %!s(int64=3) %!d(string=hai) anos
  gdkchan 2cdcfe46d8 Remove barrier on Intel if control flow is potentially divergent (#5044) %!s(int64=3) %!d(string=hai) anos
  gdkchan fe30c03cac Implement soft float64 conversion on shaders when host has no support (#5159) %!s(int64=3) %!d(string=hai) anos
  cstamford dc0dbc50ab Add support for VK_EXT_depth_clip_control. (#5027) %!s(int64=3) %!d(string=hai) anos
  gdkchan 4ca78eded5 Vulkan: Do not set storage flag for multisample textures if not supported (#5060) %!s(int64=3) %!d(string=hai) anos
  jhorv ac66643346 Fix crash in SettingsViewModel when Vulkan isn't available (#4985) %!s(int64=3) %!d(string=hai) anos
  gdkchan 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) %!s(int64=3) %!d(string=hai) anos
  Mary a8950d6ac4 vulkan: Pass Vk instance to VulkanRenderer (#4859) %!s(int64=3) %!d(string=hai) anos