gdkchan ff5df5d8a1 Support non-contiguous copies on I2M and DMA engines (#2473) пре 4 година
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Engine ff5df5d8a1 Support non-contiguous copies on I2M and DMA engines (#2473) пре 4 година
Image 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) пре 4 година
Memory 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) пре 4 година
Shader 9b08abc644 Fix shader compilation on shaders that uses rectangle textures (#2471) пре 4 година
Synchronization a33dc2f491 Improved Logger (#1292) пре 5 година
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) пре 4 година
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) пре 5 година
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) пре 4 година
GpuContext.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) пре 4 година
GraphicsConfig.cs 7aed7808be misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274) пре 5 година
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) пре 5 година
Window.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) пре 4 година