gdkchan f57fd95fd9 Fix regression -- enable raw frame buffer rendering il y a 8 ans
..
OpenGL f57fd95fd9 Fix regression -- enable raw frame buffer rendering il y a 8 ans
Shader feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures il y a 8 ans
Texture b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
EmbeddedResource.cs 2ed733b1d5 Somewhat better NvFlinger (I guess) (fixes #30) il y a 8 ans
GalBlendEquation.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalBlendFactor.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalClearBufferFlags.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalColorF.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalIndexFormat.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalPrimitiveType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) il y a 8 ans
GalShaderType.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalTexture.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalTextureFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalTextureFormat.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures il y a 8 ans
GalTextureMipFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalTextureSampler.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalTextureWrap.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalVertexAttrib.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
GalVertexAttribSize.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) il y a 8 ans
GalVertexAttribType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) il y a 8 ans
IGalRenderer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
ShaderDeclInfo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans
ShaderException.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans