gdkchan f57fd95fd9 Fix regression -- enable raw frame buffer rendering пре 8 година
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OpenGL f57fd95fd9 Fix regression -- enable raw frame buffer rendering пре 8 година
Shader feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures пре 8 година
Texture b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
EmbeddedResource.cs 2ed733b1d5 Somewhat better NvFlinger (I guess) (fixes #30) пре 8 година
GalBlendEquation.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalBlendFactor.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalClearBufferFlags.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalColorF.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalIndexFormat.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalPrimitiveType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) пре 8 година
GalShaderType.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalTexture.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalTextureFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalTextureFormat.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures пре 8 година
GalTextureMipFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalTextureSampler.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalTextureWrap.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalVertexAttrib.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
GalVertexAttribSize.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) пре 8 година
GalVertexAttribType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) пре 8 година
IGalRenderer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
ShaderDeclInfo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година
ShaderException.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro пре 8 година