gdkchan f57fd95fd9 Fix regression -- enable raw frame buffer rendering 8 tahun lalu
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OpenGL f57fd95fd9 Fix regression -- enable raw frame buffer rendering 8 tahun lalu
Shader feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 tahun lalu
Texture b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
EmbeddedResource.cs 2ed733b1d5 Somewhat better NvFlinger (I guess) (fixes #30) 8 tahun lalu
GalBlendEquation.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalBlendFactor.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalClearBufferFlags.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalColorF.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalIndexFormat.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalPrimitiveType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 tahun lalu
GalShaderType.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalTexture.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalTextureFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalTextureFormat.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 tahun lalu
GalTextureMipFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalTextureSampler.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalTextureWrap.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalVertexAttrib.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
GalVertexAttribSize.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 tahun lalu
GalVertexAttribType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 tahun lalu
IGalRenderer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
ShaderDeclInfo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu
ShaderException.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 tahun lalu