gdkchan 7016d95eb1 Implement ETC2 (RGB) texture format (#2000) 5 年之前
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AutoDeleteCache.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 年之前
FormatInfo.cs 3d055da5fc Allow swizzles to match with "undefined" components (#1538) 5 年之前
FormatTable.cs 7016d95eb1 Implement ETC2 (RGB) texture format (#2000) 5 年之前
ITextureDescriptor.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) 5 年之前
Pool.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) 5 年之前
ReductionFilter.cs 92703af555 Address PR feedback 6 年之前
Sampler.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) 5 年之前
SamplerDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) 5 年之前
SamplerMinFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
SamplerMipFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
SamplerPool.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) 5 年之前
Texture.cs 67033ed8e0 Do not flush multisample textures (#1973) 5 年之前
TextureBindingInfo.cs 934a78005e Simplify logic for bindless texture handling (#1667) 5 年之前
TextureBindingsManager.cs c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) 5 年之前
TextureCompatibility.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) 5 年之前
TextureComponent.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
TextureDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) 5 年之前
TextureDescriptorType.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
TextureInfo.cs c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) 5 年之前
TextureManager.cs f565b0e5a6 Match texture if the physical range is the same (#1934) 5 年之前
TextureMatchQuality.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) 5 年之前
TextureMsaaMode.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
TexturePool.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) 5 年之前
TexturePoolCache.cs 876fa656f6 Remove unused texture and sampler pool invalidation code (#1648) 5 年之前
TextureScaleMode.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 年之前
TextureSearchFlags.cs 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) 5 年之前
TextureTarget.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) 5 年之前
TextureViewCompatibility.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 年之前