gdkchan ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) il y a 5 ans
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Engine a10b2c5ff2 Initial support for GPU channels (#2372) il y a 5 ans
Image a10b2c5ff2 Initial support for GPU channels (#2372) il y a 5 ans
Memory a10b2c5ff2 Initial support for GPU channels (#2372) il y a 5 ans
Shader ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) il y a 5 ans
State a10b2c5ff2 Initial support for GPU channels (#2372) il y a 5 ans
Synchronization a33dc2f491 Improved Logger (#1292) il y a 5 ans
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) il y a 6 ans
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) il y a 5 ans
GpuChannel.cs a10b2c5ff2 Initial support for GPU channels (#2372) il y a 5 ans
GpuContext.cs a10b2c5ff2 Initial support for GPU channels (#2372) il y a 5 ans
GraphicsConfig.cs 7aed7808be misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274) il y a 5 ans
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu il y a 6 ans
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) il y a 5 ans
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) il y a 6 ans
Window.cs a10b2c5ff2 Initial support for GPU channels (#2372) il y a 5 ans