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@@ -1,4 +1,5 @@
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using Ryujinx.Common.Logging;
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+using Ryujinx.Graphics.Gpu.Synchronization;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types;
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@@ -13,12 +14,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
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{
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internal class NvHostCtrlDeviceFile : NvDeviceFile
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{
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- private const int EventsCount = 64;
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+ public const int EventsCount = 64;
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private bool _isProductionMode;
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- private NvHostSyncpt _syncpt;
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+ private Switch _device;
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private NvHostEvent[] _events;
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- private KEvent _dummyEvent;
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public NvHostCtrlDeviceFile(ServiceCtx context) : base(context)
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{
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@@ -31,9 +31,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
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_isProductionMode = true;
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}
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- _syncpt = new NvHostSyncpt();
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- _events = new NvHostEvent[EventsCount];
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- _dummyEvent = new KEvent(context.Device.System);
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+ _device = context.Device;
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+
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+ _events = new NvHostEvent[EventsCount];
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}
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public override NvInternalResult Ioctl(NvIoctl command, Span<byte> arguments)
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@@ -69,6 +69,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
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configArgument.CopyTo(arguments);
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}
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break;
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+ case 0x1c:
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+ result = CallIoctlMethod<uint>(EventSignal, arguments);
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+ break;
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case 0x1d:
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result = CallIoctlMethod<EventWaitArguments>(EventWait, arguments);
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break;
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@@ -78,16 +81,45 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
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case 0x1f:
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result = CallIoctlMethod<uint>(EventRegister, arguments);
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break;
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+ case 0x20:
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+ result = CallIoctlMethod<uint>(EventUnregister, arguments);
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+ break;
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+ case 0x21:
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+ result = CallIoctlMethod<ulong>(EventKill, arguments);
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+ break;
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}
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}
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return result;
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}
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+ private KEvent QueryEvent(uint eventId)
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+ {
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+ uint eventSlot;
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+ uint syncpointId;
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+
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+ if ((eventId >> 28) == 1)
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+ {
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+ eventSlot = eventId & 0xFFFF;
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+ syncpointId = (eventId >> 16) & 0xFFF;
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+ }
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+ else
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+ {
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+ eventSlot = eventId & 0xFF;
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+ syncpointId = eventId >> 4;
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+ }
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+
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+ if (eventSlot >= EventsCount || _events[eventSlot] == null || _events[eventSlot].Fence.Id != syncpointId)
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+ {
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+ return null;
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+ }
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+
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+ return _events[eventSlot].Event;
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+ }
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+
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public override NvInternalResult QueryEvent(out int eventHandle, uint eventId)
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{
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- // TODO: implement SyncPts <=> KEvent logic accurately. For now we return a dummy event.
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- KEvent targetEvent = _dummyEvent;
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+ KEvent targetEvent = QueryEvent(eventId);
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if (targetEvent != null)
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{
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@@ -113,24 +145,26 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
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private NvInternalResult SyncptIncr(ref uint id)
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{
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- if (id >= NvHostSyncpt.SyncptsCount)
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+ if (id >= SynchronizationManager.MaxHardwareSyncpoints)
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{
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return NvInternalResult.InvalidInput;
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}
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- _syncpt.Increment((int)id);
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+ _device.System.HostSyncpoint.Increment(id);
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return NvInternalResult.Success;
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}
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private NvInternalResult SyncptWait(ref SyncptWaitArguments arguments)
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{
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- return SyncptWait(ref arguments, out _);
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+ uint dummyValue = 0;
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+
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+ return EventWait(ref arguments.Fence, ref dummyValue, arguments.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: false);
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}
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private NvInternalResult SyncptWaitEx(ref SyncptWaitExArguments arguments)
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{
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- return SyncptWait(ref arguments.Input, out arguments.Value);
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+ return EventWait(ref arguments.Input.Fence, ref arguments.Value, arguments.Input.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: false);
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}
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private NvInternalResult SyncptReadMax(ref NvFence arguments)
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@@ -182,194 +216,237 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
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private NvInternalResult EventWait(ref EventWaitArguments arguments)
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{
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- return EventWait(ref arguments, async: false);
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+ return EventWait(ref arguments.Fence, ref arguments.Value, arguments.Timeout, isWaitEventAsyncCmd: false, isWaitEventCmd: true);
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}
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private NvInternalResult EventWaitAsync(ref EventWaitArguments arguments)
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{
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- return EventWait(ref arguments, async: true);
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+ return EventWait(ref arguments.Fence, ref arguments.Value, arguments.Timeout, isWaitEventAsyncCmd: true, isWaitEventCmd: false);
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}
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private NvInternalResult EventRegister(ref uint userEventId)
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{
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- Logger.PrintStub(LogClass.ServiceNv);
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+ NvInternalResult result = EventUnregister(ref userEventId);
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- return NvInternalResult.Success;
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+ if (result == NvInternalResult.Success)
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+ {
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+ _events[userEventId] = new NvHostEvent(_device.System.HostSyncpoint, userEventId, _device.System);
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+ }
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+
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+ return result;
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}
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- private NvInternalResult SyncptReadMinOrMax(ref NvFence arguments, bool max)
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+ private NvInternalResult EventUnregister(ref uint userEventId)
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{
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- if (arguments.Id >= NvHostSyncpt.SyncptsCount)
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+ if (userEventId >= EventsCount)
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{
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return NvInternalResult.InvalidInput;
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}
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- if (max)
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+ NvHostEvent hostEvent = _events[userEventId];
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+
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+ if (hostEvent == null)
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{
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- arguments.Value = (uint)_syncpt.GetMax((int)arguments.Id);
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+ return NvInternalResult.Success;
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}
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- else
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+
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+ if (hostEvent.State == NvHostEventState.Available ||
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+ hostEvent.State == NvHostEventState.Cancelled ||
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+ hostEvent.State == NvHostEventState.Signaled)
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{
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- arguments.Value = (uint)_syncpt.GetMin((int)arguments.Id);
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+ _events[userEventId].Dispose();
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+ _events[userEventId] = null;
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+
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+ return NvInternalResult.Success;
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}
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- return NvInternalResult.Success;
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+ return NvInternalResult.Busy;
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}
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- private NvInternalResult SyncptWait(ref SyncptWaitArguments arguments, out int value)
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+ private NvInternalResult EventKill(ref ulong eventMask)
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{
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- if (arguments.Id >= NvHostSyncpt.SyncptsCount)
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+ NvInternalResult result = NvInternalResult.Success;
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+
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+ for (uint eventId = 0; eventId < EventsCount; eventId++)
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{
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- value = 0;
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+ if ((eventMask & (1UL << (int)eventId)) != 0)
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+ {
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+ NvInternalResult tmp = EventUnregister(ref eventId);
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- return NvInternalResult.InvalidInput;
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+ if (tmp != NvInternalResult.Success)
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+ {
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+ result = tmp;
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+ }
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+ }
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}
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- NvInternalResult result;
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+ return result;
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+ }
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+
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+ private NvInternalResult EventSignal(ref uint userEventId)
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+ {
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+ uint eventId = userEventId & ushort.MaxValue;
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- if (_syncpt.MinCompare((int)arguments.Id, arguments.Thresh))
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+ if (eventId >= EventsCount)
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{
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- result = NvInternalResult.Success;
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+ return NvInternalResult.InvalidInput;
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}
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- else if (arguments.Timeout == 0)
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+
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+ NvHostEvent hostEvent = _events[eventId];
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+
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+ if (hostEvent == null)
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{
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- result = NvInternalResult.TryAgain;
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+ return NvInternalResult.InvalidInput;
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}
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- else
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- {
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- Logger.PrintDebug(LogClass.ServiceNv, $"Waiting syncpt with timeout of {arguments.Timeout}ms...");
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- using (ManualResetEvent waitEvent = new ManualResetEvent(false))
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- {
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- _syncpt.AddWaiter(arguments.Thresh, waitEvent);
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+ NvHostEventState oldState = hostEvent.State;
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- // Note: Negative (> INT_MAX) timeouts aren't valid on .NET,
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- // in this case we just use the maximum timeout possible.
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- int timeout = arguments.Timeout;
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+ if (oldState == NvHostEventState.Waiting)
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+ {
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+ hostEvent.State = NvHostEventState.Cancelling;
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- if (timeout < -1)
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- {
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- timeout = int.MaxValue;
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- }
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+ hostEvent.Cancel(_device.Gpu);
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+ }
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- if (timeout == -1)
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- {
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- waitEvent.WaitOne();
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+ hostEvent.State = NvHostEventState.Cancelled;
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- result = NvInternalResult.Success;
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- }
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- else if (waitEvent.WaitOne(timeout))
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- {
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- result = NvInternalResult.Success;
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- }
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- else
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- {
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- result = NvInternalResult.TimedOut;
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- }
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- }
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+ return NvInternalResult.Success;
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+ }
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- Logger.PrintDebug(LogClass.ServiceNv, "Resuming...");
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+ private NvInternalResult SyncptReadMinOrMax(ref NvFence arguments, bool max)
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+ {
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+ if (arguments.Id >= SynchronizationManager.MaxHardwareSyncpoints)
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+ {
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+ return NvInternalResult.InvalidInput;
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}
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- value = _syncpt.GetMin((int)arguments.Id);
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+ if (max)
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+ {
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+ arguments.Value = _device.System.HostSyncpoint.ReadSyncpointMaxValue(arguments.Id);
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+ }
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+ else
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+ {
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+ arguments.Value = _device.System.HostSyncpoint.ReadSyncpointValue(arguments.Id);
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+ }
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- return result;
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+ return NvInternalResult.Success;
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}
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- private NvInternalResult EventWait(ref EventWaitArguments arguments, bool async)
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+ private NvInternalResult EventWait(ref NvFence fence, ref uint value, int timeout, bool isWaitEventAsyncCmd, bool isWaitEventCmd)
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{
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- if (arguments.Id >= NvHostSyncpt.SyncptsCount)
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+ if (fence.Id >= SynchronizationManager.MaxHardwareSyncpoints)
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{
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return NvInternalResult.InvalidInput;
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}
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- if (_syncpt.MinCompare(arguments.Id, arguments.Thresh))
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+ // First try to check if the syncpoint is already expired on the CPU side
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+ if (_device.System.HostSyncpoint.IsSyncpointExpired(fence.Id, fence.Value))
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{
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- arguments.Value = _syncpt.GetMin(arguments.Id);
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+ value = _device.System.HostSyncpoint.ReadSyncpointMinValue(fence.Id);
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return NvInternalResult.Success;
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}
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- if (!async)
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+ // Try to invalidate the CPU cache and check for expiration again.
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+ uint newCachedSyncpointValue = _device.System.HostSyncpoint.UpdateMin(fence.Id);
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+
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+ // Has the fence already expired?
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+ if (_device.System.HostSyncpoint.IsSyncpointExpired(fence.Id, fence.Value))
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{
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- arguments.Value = 0;
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+ value = newCachedSyncpointValue;
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+
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+ return NvInternalResult.Success;
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}
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- if (arguments.Timeout == 0)
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+ // If the timeout is 0, directly return.
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+ if (timeout == 0)
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{
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return NvInternalResult.TryAgain;
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}
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- NvHostEvent Event;
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+ // The syncpoint value isn't at the fence yet, we need to wait.
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+
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+ if (!isWaitEventAsyncCmd)
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+ {
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+ value = 0;
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+ }
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+
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+ NvHostEvent hostEvent;
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NvInternalResult result;
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- int eventIndex;
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+ uint eventIndex;
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- if (async)
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+ if (isWaitEventAsyncCmd)
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{
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- eventIndex = arguments.Value;
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+ eventIndex = value;
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- if ((uint)eventIndex >= EventsCount)
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+ if (eventIndex >= EventsCount)
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{
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return NvInternalResult.InvalidInput;
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}
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- Event = _events[eventIndex];
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+ hostEvent = _events[eventIndex];
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}
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else
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{
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- Event = GetFreeEvent(arguments.Id, out eventIndex);
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+ hostEvent = GetFreeEvent(fence.Id, out eventIndex);
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}
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- if (Event != null &&
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- (Event.State == NvHostEventState.Registered ||
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- Event.State == NvHostEventState.Free))
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+ if (hostEvent != null &&
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+ (hostEvent.State == NvHostEventState.Available ||
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+ hostEvent.State == NvHostEventState.Signaled ||
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+ hostEvent.State == NvHostEventState.Cancelled))
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{
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- Event.Id = arguments.Id;
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- Event.Thresh = arguments.Thresh;
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-
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- Event.State = NvHostEventState.Waiting;
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+ hostEvent.Wait(_device.Gpu, fence);
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- if (!async)
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+ if (isWaitEventCmd)
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{
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- arguments.Value = ((arguments.Id & 0xfff) << 16) | 0x10000000;
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+ value = ((fence.Id & 0xfff) << 16) | 0x10000000;
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}
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else
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{
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- arguments.Value = arguments.Id << 4;
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+ value = fence.Id << 4;
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}
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- arguments.Value |= eventIndex;
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+ value |= eventIndex;
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result = NvInternalResult.TryAgain;
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}
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else
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{
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+ Logger.PrintError(LogClass.ServiceNv, $"Invalid Event at index {eventIndex} (isWaitEventAsyncCmd: {isWaitEventAsyncCmd}, isWaitEventCmd: {isWaitEventCmd})");
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+
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+ if (hostEvent != null)
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+ {
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+ Logger.PrintError(LogClass.ServiceNv, hostEvent.DumpState(_device.Gpu));
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+ }
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+
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result = NvInternalResult.InvalidInput;
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}
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return result;
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}
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- private NvHostEvent GetFreeEvent(int id, out int eventIndex)
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+ public NvHostEvent GetFreeEvent(uint id, out uint eventIndex)
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{
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eventIndex = EventsCount;
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- int nullIndex = EventsCount;
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+ uint nullIndex = EventsCount;
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- for (int index = 0; index < EventsCount; index++)
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+ for (uint index = 0; index < EventsCount; index++)
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{
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NvHostEvent Event = _events[index];
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if (Event != null)
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{
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- if (Event.State == NvHostEventState.Registered ||
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- Event.State == NvHostEventState.Free)
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+ if (Event.State == NvHostEventState.Available ||
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+ Event.State == NvHostEventState.Signaled ||
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+ Event.State == NvHostEventState.Cancelled)
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{
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eventIndex = index;
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- if (Event.Id == id)
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|
+ if (Event.Fence.Id == id)
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|
|
{
|
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|
return Event;
|
|
|
}
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|
|
@@ -385,7 +462,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
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{
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|
|
eventIndex = nullIndex;
|
|
|
|
|
|
- return _events[nullIndex] = new NvHostEvent();
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|
|
+ EventRegister(ref eventIndex);
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|
|
+
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|
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+ return _events[nullIndex];
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|
|
}
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|
|
|
|
|
if (eventIndex < EventsCount)
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|
@@ -396,6 +475,44 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
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|
return null;
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|
|
}
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|
|
|
|
|
- public override void Close() { }
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|
|
+ public override void Close()
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|
|
+ {
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|
|
+ Logger.PrintWarning(LogClass.ServiceNv, "Closing channel");
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|
|
+
|
|
|
+ // If the device file need to be closed, cancel all user events and dispose events.
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|
|
+ for (int i = 0; i < _events.Length; i++)
|
|
|
+ {
|
|
|
+ NvHostEvent evnt = _events[i];
|
|
|
+
|
|
|
+ if (evnt != null)
|
|
|
+ {
|
|
|
+ if (evnt.State == NvHostEventState.Waiting)
|
|
|
+ {
|
|
|
+ evnt.State = NvHostEventState.Cancelling;
|
|
|
+
|
|
|
+ evnt.Cancel(_device.Gpu);
|
|
|
+ }
|
|
|
+ else if (evnt.State == NvHostEventState.Signaling)
|
|
|
+ {
|
|
|
+ // Wait at max 9ms if the guest app is trying to signal the event while closing it..
|
|
|
+ int retryCount = 0;
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|
|
+ do
|
|
|
+ {
|
|
|
+ if (retryCount++ > 9)
|
|
|
+ {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ // TODO: This should be handled by the kernel (reschedule the current thread ect), waiting for Kernel decoupling work.
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|
|
+ Thread.Sleep(1);
|
|
|
+ } while (evnt.State != NvHostEventState.Signaled);
|
|
|
+ }
|
|
|
+
|
|
|
+ evnt.Dispose();
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|
|
+
|
|
|
+ _events[i] = null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
}
|