gdkchan 5fdc46ac7f Vulkan: Fix vertex position Z conversion with geometry shader passthrough (#3781) há 3 anos atrás
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CodeGen 2068445939 Fix shader SULD (bindless) instruction using wrong register as handle (#3732) há 3 anos atrás
Decoders 2df16ded9b Improve shader BRX instruction code generation (#3759) há 3 anos atrás
Instructions 2df16ded9b Improve shader BRX instruction code generation (#3759) há 3 anos atrás
IntermediateRepresentation 66f16f4392 Fix bindless 1D textures having a buffer type on the shader (#3697) há 3 anos atrás
StructuredIr 9c2500de5f Fix incorrect tessellation inputs/outputs (#3728) há 3 anos atrás
Translation 5fdc46ac7f Vulkan: Fix vertex position Z conversion with geometry shader passthrough (#3781) há 3 anos atrás
AlphaTestOp.cs 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
AttributeType.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) há 3 anos atrás
BufferDescriptor.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
BufferUsageFlags.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) há 5 anos atrás
Constants.cs ee1038e542 Initial support for shader attribute indexing (#2546) há 4 anos atrás
IGpuAccessor.cs 619ac86bd0 Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) há 3 anos atrás
InputTopology.cs e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) há 4 anos atrás
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) há 6 anos atrás
Ryujinx.Graphics.Shader.csproj 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
SamplerType.cs 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
ShaderProgram.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
ShaderProgramInfo.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
ShaderStage.cs 79adba4402 Add support for render scale to vertex stage. (#2763) há 4 anos atrás
SupportBuffer.cs 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
TessPatchType.cs d512ce122c Initial tessellation shader support (#2534) há 4 anos atrás
TessSpacing.cs d512ce122c Initial tessellation shader support (#2534) há 4 anos atrás
TextureDescriptor.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
TextureFormat.cs 2197f41506 Removed extra semicolons. (#3594) há 3 anos atrás
TextureHandle.cs 0cb1e926b5 Allow bindless textures with handles from unbound constant buffer (#3706) há 3 anos atrás
TextureUsageFlags.cs 99445dd0a6 Add support for fragment shader interlock (#2768) há 4 anos atrás