gdkchan 2df16ded9b Improve shader BRX instruction code generation (#3759) %!s(int64=3) %!d(string=hai) anos
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BitfieldExtensions.cs a7109c767b Rewrite shader decoding stage (#2698) %!s(int64=4) %!d(string=hai) anos
Block.cs 7f8a3541eb Fix decoding of block after shader BRA.CC instructions without predicate (#3472) %!s(int64=3) %!d(string=hai) anos
DecodedFunction.cs 99445dd0a6 Add support for fragment shader interlock (#2768) %!s(int64=4) %!d(string=hai) anos
DecodedProgram.cs 99445dd0a6 Add support for fragment shader interlock (#2768) %!s(int64=4) %!d(string=hai) anos
Decoder.cs 2df16ded9b Improve shader BRX instruction code generation (#3759) %!s(int64=3) %!d(string=hai) anos
FunctionType.cs 99445dd0a6 Add support for fragment shader interlock (#2768) %!s(int64=4) %!d(string=hai) anos
InstDecoders.cs e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) %!s(int64=4) %!d(string=hai) anos
InstName.cs a7109c767b Rewrite shader decoding stage (#2698) %!s(int64=4) %!d(string=hai) anos
InstOp.cs a7109c767b Rewrite shader decoding stage (#2698) %!s(int64=4) %!d(string=hai) anos
InstProps.cs 99445dd0a6 Add support for fragment shader interlock (#2768) %!s(int64=4) %!d(string=hai) anos
InstTable.cs 2068445939 Fix shader SULD (bindless) instruction using wrong register as handle (#3732) %!s(int64=3) %!d(string=hai) anos
Register.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
RegisterConsts.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
RegisterType.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos