riperiperi c2ac45adc5 Fix depth clamp enable bit, unit scale for polygon offset. (#1178) il y a 6 ans
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Engine c2ac45adc5 Fix depth clamp enable bit, unit scale for polygon offset. (#1178) il y a 6 ans
Image 34d19f381c Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) il y a 6 ans
Memory 3cb1fa0e85 Implement texture buffers (#1152) il y a 6 ans
Shader 3cb1fa0e85 Implement texture buffers (#1152) il y a 6 ans
State c2ac45adc5 Fix depth clamp enable bit, unit scale for polygon offset. (#1178) il y a 6 ans
Synchronization 36749c358d SurfaceFlinger v2 (#981) il y a 6 ans
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) il y a 6 ans
Constants.cs 468d8f841f Simple GPU fixes (#1093) il y a 6 ans
DmaPusher.cs 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) il y a 6 ans
GpuContext.cs 644de99e86 Implement GPU syncpoints (#980) il y a 6 ans
GraphicsConfig.cs 12d49c37d2 Make max anisotropy configurable (#1043) il y a 6 ans
MacroInterpreter.cs 9261ec6bc8 Fix MME shadow RAM implementation (#1051) il y a 6 ans
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu il y a 6 ans
NvGpuFifo.cs 3dfa4232f8 Fix building of previous commit il y a 6 ans
Ryujinx.Graphics.Gpu.csproj c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) il y a 6 ans
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) il y a 6 ans
Window.cs 644de99e86 Implement GPU syncpoints (#980) il y a 6 ans