gdkchan 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 lat temu
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BackgroundDiskCacheWriter.cs 2232e4ae87 Vulkan backend (#2518) 3 lat temu
BinarySerializer.cs 43ebd7a9bb New shader cache implementation (#3194) 4 lat temu
CompressionAlgorithm.cs 43ebd7a9bb New shader cache implementation (#3194) 4 lat temu
DiskCacheCommon.cs 43ebd7a9bb New shader cache implementation (#3194) 4 lat temu
DiskCacheGpuAccessor.cs 2232e4ae87 Vulkan backend (#2518) 3 lat temu
DiskCacheGuestStorage.cs 2232e4ae87 Vulkan backend (#2518) 3 lat temu
DiskCacheHostStorage.cs ed0b10c81f Fix geometry shader passthrough fallback being used when feature is supported (#3525) 3 lat temu
DiskCacheLoadException.cs 43ebd7a9bb New shader cache implementation (#3194) 4 lat temu
DiskCacheLoadResult.cs 43ebd7a9bb New shader cache implementation (#3194) 4 lat temu
DiskCacheOutputStreams.cs 43ebd7a9bb New shader cache implementation (#3194) 4 lat temu
GuestCodeAndCbData.cs 951700fdd8 Removed unused usings. (#3593) 3 lat temu
ParallelDiskCacheLoader.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 lat temu
ShaderBinarySerializer.cs 2232e4ae87 Vulkan backend (#2518) 3 lat temu