gdkchan 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
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BackgroundDiskCacheWriter.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
BinarySerializer.cs 43ebd7a9bb New shader cache implementation (#3194) %!s(int64=4) %!d(string=hai) anos
CompressionAlgorithm.cs 43ebd7a9bb New shader cache implementation (#3194) %!s(int64=4) %!d(string=hai) anos
DiskCacheCommon.cs 43ebd7a9bb New shader cache implementation (#3194) %!s(int64=4) %!d(string=hai) anos
DiskCacheGpuAccessor.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DiskCacheGuestStorage.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DiskCacheHostStorage.cs ed0b10c81f Fix geometry shader passthrough fallback being used when feature is supported (#3525) %!s(int64=3) %!d(string=hai) anos
DiskCacheLoadException.cs 43ebd7a9bb New shader cache implementation (#3194) %!s(int64=4) %!d(string=hai) anos
DiskCacheLoadResult.cs 43ebd7a9bb New shader cache implementation (#3194) %!s(int64=4) %!d(string=hai) anos
DiskCacheOutputStreams.cs 43ebd7a9bb New shader cache implementation (#3194) %!s(int64=4) %!d(string=hai) anos
GuestCodeAndCbData.cs 951700fdd8 Removed unused usings. (#3593) %!s(int64=3) %!d(string=hai) anos
ParallelDiskCacheLoader.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
ShaderBinarySerializer.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos