Andrey Sukharev 4da44e09cb Make structs readonly when applicable (#4002) 3 лет назад
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BackgroundDiskCacheWriter.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 лет назад
BinarySerializer.cs 43ebd7a9bb New shader cache implementation (#3194) 4 лет назад
CompressionAlgorithm.cs 43ebd7a9bb New shader cache implementation (#3194) 4 лет назад
DiskCacheCommon.cs 43ebd7a9bb New shader cache implementation (#3194) 4 лет назад
DiskCacheGpuAccessor.cs 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 лет назад
DiskCacheGuestStorage.cs 2232e4ae87 Vulkan backend (#2518) 3 лет назад
DiskCacheHostStorage.cs 17a1cab5d2 Allow SNorm buffer texture formats on Vulkan (#3957) 3 лет назад
DiskCacheLoadException.cs 43ebd7a9bb New shader cache implementation (#3194) 4 лет назад
DiskCacheLoadResult.cs 43ebd7a9bb New shader cache implementation (#3194) 4 лет назад
DiskCacheOutputStreams.cs 43ebd7a9bb New shader cache implementation (#3194) 4 лет назад
GuestCodeAndCbData.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 лет назад
ParallelDiskCacheLoader.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 лет назад
ShaderBinarySerializer.cs 69ced3a6e8 Fix shader cache on Vulkan when geometry shaders are inserted (#3868) 3 лет назад