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- using Ryujinx.Common.Logging;
- using Ryujinx.Graphics.GAL;
- using Ryujinx.Graphics.Gpu.Image;
- using Ryujinx.Graphics.Shader;
- using Ryujinx.Graphics.Shader.Translation;
- using System;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
- {
- /// <summary>
- /// Represents a GPU state and memory accessor.
- /// </summary>
- class DiskCacheGpuAccessor : GpuAccessorBase, IGpuAccessor
- {
- private readonly ReadOnlyMemory<byte> _data;
- private readonly ReadOnlyMemory<byte> _cb1Data;
- private readonly ShaderSpecializationState _oldSpecState;
- private readonly ShaderSpecializationState _newSpecState;
- private readonly int _stageIndex;
- private readonly bool _isVulkan;
- private readonly ResourceCounts _resourceCounts;
- /// <summary>
- /// Creates a new instance of the cached GPU state accessor for shader translation.
- /// </summary>
- /// <param name="context">GPU context</param>
- /// <param name="data">The data of the shader</param>
- /// <param name="cb1Data">The constant buffer 1 data of the shader</param>
- /// <param name="oldSpecState">Shader specialization state of the cached shader</param>
- /// <param name="newSpecState">Shader specialization state of the recompiled shader</param>
- /// <param name="stageIndex">Shader stage index</param>
- public DiskCacheGpuAccessor(
- GpuContext context,
- ReadOnlyMemory<byte> data,
- ReadOnlyMemory<byte> cb1Data,
- ShaderSpecializationState oldSpecState,
- ShaderSpecializationState newSpecState,
- ResourceCounts counts,
- int stageIndex) : base(context, counts, stageIndex)
- {
- _data = data;
- _cb1Data = cb1Data;
- _oldSpecState = oldSpecState;
- _newSpecState = newSpecState;
- _stageIndex = stageIndex;
- _isVulkan = context.Capabilities.Api == TargetApi.Vulkan;
- _resourceCounts = counts;
- }
- /// <inheritdoc/>
- public uint ConstantBuffer1Read(int offset)
- {
- if (offset + sizeof(uint) > _cb1Data.Length)
- {
- throw new DiskCacheLoadException(DiskCacheLoadResult.InvalidCb1DataLength);
- }
- return MemoryMarshal.Cast<byte, uint>(_cb1Data.Span.Slice(offset))[0];
- }
- /// <inheritdoc/>
- public void Log(string message)
- {
- Logger.Warning?.Print(LogClass.Gpu, $"Shader translator: {message}");
- }
- /// <inheritdoc/>
- public ReadOnlySpan<ulong> GetCode(ulong address, int minimumSize)
- {
- return MemoryMarshal.Cast<byte, ulong>(_data.Span.Slice((int)address));
- }
- /// <inheritdoc/>
- public bool QueryAlphaToCoverageDitherEnable()
- {
- return _oldSpecState.GraphicsState.AlphaToCoverageEnable && _oldSpecState.GraphicsState.AlphaToCoverageDitherEnable;
- }
- /// <inheritdoc/>
- public AlphaTestOp QueryAlphaTestCompare()
- {
- if (!_isVulkan || !_oldSpecState.GraphicsState.AlphaTestEnable)
- {
- return AlphaTestOp.Always;
- }
- return _oldSpecState.GraphicsState.AlphaTestCompare switch
- {
- CompareOp.Never or CompareOp.NeverGl => AlphaTestOp.Never,
- CompareOp.Less or CompareOp.LessGl => AlphaTestOp.Less,
- CompareOp.Equal or CompareOp.EqualGl => AlphaTestOp.Equal,
- CompareOp.LessOrEqual or CompareOp.LessOrEqualGl => AlphaTestOp.LessOrEqual,
- CompareOp.Greater or CompareOp.GreaterGl => AlphaTestOp.Greater,
- CompareOp.NotEqual or CompareOp.NotEqualGl => AlphaTestOp.NotEqual,
- CompareOp.GreaterOrEqual or CompareOp.GreaterOrEqualGl => AlphaTestOp.GreaterOrEqual,
- _ => AlphaTestOp.Always
- };
- }
- /// <inheritdoc/>
- public float QueryAlphaTestReference() => _oldSpecState.GraphicsState.AlphaTestReference;
- /// <inheritdoc/>
- public AttributeType QueryAttributeType(int location)
- {
- return _oldSpecState.GraphicsState.AttributeTypes[location];
- }
- /// <inheritdoc/>
- public int QueryComputeLocalSizeX() => _oldSpecState.ComputeState.LocalSizeX;
- /// <inheritdoc/>
- public int QueryComputeLocalSizeY() => _oldSpecState.ComputeState.LocalSizeY;
- /// <inheritdoc/>
- public int QueryComputeLocalSizeZ() => _oldSpecState.ComputeState.LocalSizeZ;
- /// <inheritdoc/>
- public int QueryComputeLocalMemorySize() => _oldSpecState.ComputeState.LocalMemorySize;
- /// <inheritdoc/>
- public int QueryComputeSharedMemorySize() => _oldSpecState.ComputeState.SharedMemorySize;
- /// <inheritdoc/>
- public uint QueryConstantBufferUse()
- {
- _newSpecState.RecordConstantBufferUse(_stageIndex, _oldSpecState.ConstantBufferUse[_stageIndex]);
- return _oldSpecState.ConstantBufferUse[_stageIndex];
- }
- /// <inheritdoc/>
- public bool QueryHasConstantBufferDrawParameters()
- {
- return _oldSpecState.GraphicsState.HasConstantBufferDrawParameters;
- }
- /// <inheritdoc/>
- public InputTopology QueryPrimitiveTopology()
- {
- _newSpecState.RecordPrimitiveTopology();
- return ConvertToInputTopology(_oldSpecState.GraphicsState.Topology, _oldSpecState.GraphicsState.TessellationMode);
- }
- /// <inheritdoc/>
- public bool QueryProgramPointSize()
- {
- return _oldSpecState.GraphicsState.ProgramPointSizeEnable;
- }
- /// <inheritdoc/>
- public float QueryPointSize()
- {
- return _oldSpecState.GraphicsState.PointSize;
- }
- /// <inheritdoc/>
- public bool QueryTessCw()
- {
- return _oldSpecState.GraphicsState.TessellationMode.UnpackCw();
- }
- /// <inheritdoc/>
- public TessPatchType QueryTessPatchType()
- {
- return _oldSpecState.GraphicsState.TessellationMode.UnpackPatchType();
- }
- /// <inheritdoc/>
- public TessSpacing QueryTessSpacing()
- {
- return _oldSpecState.GraphicsState.TessellationMode.UnpackSpacing();
- }
- /// <inheritdoc/>
- public TextureFormat QueryTextureFormat(int handle, int cbufSlot)
- {
- _newSpecState.RecordTextureFormat(_stageIndex, handle, cbufSlot);
- (uint format, bool formatSrgb) = _oldSpecState.GetFormat(_stageIndex, handle, cbufSlot);
- return ConvertToTextureFormat(format, formatSrgb);
- }
- /// <inheritdoc/>
- public SamplerType QuerySamplerType(int handle, int cbufSlot)
- {
- _newSpecState.RecordTextureSamplerType(_stageIndex, handle, cbufSlot);
- return _oldSpecState.GetTextureTarget(_stageIndex, handle, cbufSlot).ConvertSamplerType();
- }
- /// <inheritdoc/>
- public bool QueryTextureCoordNormalized(int handle, int cbufSlot)
- {
- _newSpecState.RecordTextureCoordNormalized(_stageIndex, handle, cbufSlot);
- return _oldSpecState.GetCoordNormalized(_stageIndex, handle, cbufSlot);
- }
- /// <inheritdoc/>
- public bool QueryTransformDepthMinusOneToOne()
- {
- return _oldSpecState.GraphicsState.DepthMode;
- }
- /// <inheritdoc/>
- public bool QueryTransformFeedbackEnabled()
- {
- return _oldSpecState.TransformFeedbackDescriptors != null;
- }
- /// <inheritdoc/>
- public ReadOnlySpan<byte> QueryTransformFeedbackVaryingLocations(int bufferIndex)
- {
- return _oldSpecState.TransformFeedbackDescriptors[bufferIndex].AsSpan();
- }
- /// <inheritdoc/>
- public int QueryTransformFeedbackStride(int bufferIndex)
- {
- return _oldSpecState.TransformFeedbackDescriptors[bufferIndex].Stride;
- }
- /// <inheritdoc/>
- public bool QueryEarlyZForce()
- {
- _newSpecState.RecordEarlyZForce();
- return _oldSpecState.GraphicsState.EarlyZForce;
- }
- /// <inheritdoc/>
- public bool QueryHasUnalignedStorageBuffer()
- {
- return _oldSpecState.GraphicsState.HasUnalignedStorageBuffer || _oldSpecState.ComputeState.HasUnalignedStorageBuffer;
- }
- /// <inheritdoc/>
- public bool QueryViewportTransformDisable()
- {
- return _oldSpecState.GraphicsState.ViewportTransformDisable;
- }
- /// <inheritdoc/>
- public void RegisterTexture(int handle, int cbufSlot)
- {
- if (!_oldSpecState.TextureRegistered(_stageIndex, handle, cbufSlot))
- {
- throw new DiskCacheLoadException(DiskCacheLoadResult.MissingTextureDescriptor);
- }
- (uint format, bool formatSrgb) = _oldSpecState.GetFormat(_stageIndex, handle, cbufSlot);
- TextureTarget target = _oldSpecState.GetTextureTarget(_stageIndex, handle, cbufSlot);
- bool coordNormalized = _oldSpecState.GetCoordNormalized(_stageIndex, handle, cbufSlot);
- _newSpecState.RegisterTexture(_stageIndex, handle, cbufSlot, format, formatSrgb, target, coordNormalized);
- }
- }
- }
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