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GPFifo
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500b48251c
Only report that GPU commands are available when the queue is not empty. (#1656)
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il y a 5 ans |
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MME
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8624dd8de6
Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473)
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il y a 5 ans |
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Compute.cs
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48f6570557
Salieri: shader cache (#1701)
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il y a 5 ans |
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ComputeQmd.cs
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796e5d14b4
Use correct shader local memory size instead of a hardcoded size (#914)
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il y a 6 ans |
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ConditionalRenderEnabled.cs
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bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
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il y a 5 ans |
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IbStreamer.cs
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bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
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il y a 5 ans |
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Inline2Memory.cs
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b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
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il y a 5 ans |
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MethodClear.cs
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5561a3b95e
Synchronize Rasterizer State before Clear (#1680)
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il y a 5 ans |
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MethodConditionalRendering.cs
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bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
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il y a 5 ans |
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MethodCopyBuffer.cs
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24dbfc0fe6
Correct BPP of buffer to texture copies (#1670)
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il y a 5 ans |
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MethodCopyTexture.cs
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787e20937f
Propagate zeta format properly (#1716)
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il y a 5 ans |
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MethodDraw.cs
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bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
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il y a 5 ans |
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MethodFirmware.cs
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532ccf929a
Ignore exit flag on branch delay slot (#899)
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il y a 6 ans |
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MethodIncrementSyncpoint.cs
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cd48576f58
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
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il y a 6 ans |
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MethodReport.cs
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111534a74e
Remove GPU MemoryAccessor (#1423)
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il y a 5 ans |
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MethodResetCounter.cs
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a11f6f5235
Fix some spelling mistakes
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il y a 6 ans |
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MethodUniformBufferBind.cs
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4a4e2f7c72
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
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il y a 6 ans |
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MethodUniformBufferUpdate.cs
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111534a74e
Remove GPU MemoryAccessor (#1423)
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il y a 5 ans |
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Methods.cs
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c652494219
Use "Screen Scissor" as size hint for render targets (#1703)
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il y a 5 ans |
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ShaderTexture.cs
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2dcc6333f8
Fix image binding format (#1625)
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il y a 5 ans |