gdkchan 787e20937f Propagate zeta format properly (#1716) il y a 5 ans
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GPFifo 500b48251c Only report that GPU commands are available when the queue is not empty. (#1656) il y a 5 ans
MME 8624dd8de6 Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473) il y a 5 ans
Compute.cs 48f6570557 Salieri: shader cache (#1701) il y a 5 ans
ComputeQmd.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) il y a 6 ans
ConditionalRenderEnabled.cs bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) il y a 5 ans
IbStreamer.cs bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) il y a 5 ans
Inline2Memory.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) il y a 5 ans
MethodClear.cs 5561a3b95e Synchronize Rasterizer State before Clear (#1680) il y a 5 ans
MethodConditionalRendering.cs bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) il y a 5 ans
MethodCopyBuffer.cs 24dbfc0fe6 Correct BPP of buffer to texture copies (#1670) il y a 5 ans
MethodCopyTexture.cs 787e20937f Propagate zeta format properly (#1716) il y a 5 ans
MethodDraw.cs bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) il y a 5 ans
MethodFirmware.cs 532ccf929a Ignore exit flag on branch delay slot (#899) il y a 6 ans
MethodIncrementSyncpoint.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) il y a 6 ans
MethodReport.cs 111534a74e Remove GPU MemoryAccessor (#1423) il y a 5 ans
MethodResetCounter.cs a11f6f5235 Fix some spelling mistakes il y a 6 ans
MethodUniformBufferBind.cs 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine il y a 6 ans
MethodUniformBufferUpdate.cs 111534a74e Remove GPU MemoryAccessor (#1423) il y a 5 ans
Methods.cs c652494219 Use "Screen Scissor" as size hint for render targets (#1703) il y a 5 ans
ShaderTexture.cs 2dcc6333f8 Fix image binding format (#1625) il y a 5 ans