gdkchan 986be200ba Force TFB rebind after buffer modifications (#1392) пре 5 година
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Engine 788ca6a411 Initial transform feedback support (#1370) пре 5 година
Image 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) пре 5 година
Memory 986be200ba Force TFB rebind after buffer modifications (#1392) пре 5 година
Shader 788ca6a411 Initial transform feedback support (#1370) пре 5 година
State 788ca6a411 Initial transform feedback support (#1370) пре 5 година
Synchronization 302d0f830c Call syncpoint expiration callback outside of the lock (#1349) пре 5 година
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) пре 6 година
Constants.cs 788ca6a411 Initial transform feedback support (#1370) пре 5 година
DmaPusher.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) пре 6 година
GpuContext.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) пре 5 година
GraphicsConfig.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) пре 5 година
MacroInterpreter.cs 9261ec6bc8 Fix MME shadow RAM implementation (#1051) пре 6 година
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu пре 6 година
NvGpuFifo.cs 2c48750ff0 Fix compilation warnings and use new LibHac APIs for executable loading (#1350) пре 5 година
Ryujinx.Graphics.Gpu.csproj 4c54f36c38 Upgrade projects to C#8 (#1193) пре 6 година
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) пре 6 година
Window.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) пре 5 година