gdkchan 788ca6a411 Initial transform feedback support (#1370) há 5 anos atrás
..
Compute.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) há 5 anos atrás
ComputeQmd.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) há 6 anos atrás
Inline2Memory.cs dbeb50684d Support inline index buffer data (#1351) há 5 anos atrás
MethodClear.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) há 5 anos atrás
MethodConditionalRendering.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) há 5 anos atrás
MethodCopyBuffer.cs 76e5af967a Fix buffer to 3D texture copy (#1354) há 5 anos atrás
MethodCopyTexture.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) há 5 anos atrás
MethodDraw.cs dbeb50684d Support inline index buffer data (#1351) há 5 anos atrás
MethodFifo.cs 44d7fcff39 Implement FIFO semaphore (#1286) há 5 anos atrás
MethodFirmware.cs 532ccf929a Ignore exit flag on branch delay slot (#899) há 6 anos atrás
MethodIncrementSyncpoint.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) há 6 anos atrás
MethodReport.cs 788ca6a411 Initial transform feedback support (#1370) há 5 anos atrás
MethodResetCounter.cs a11f6f5235 Fix some spelling mistakes há 6 anos atrás
MethodUniformBufferBind.cs 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine há 6 anos atrás
MethodUniformBufferUpdate.cs 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine há 6 anos atrás
Methods.cs 788ca6a411 Initial transform feedback support (#1370) há 5 anos atrás