gdkchan 1560f236da Convert 1D texture targets to 2D (#1584) 5 年之前
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Engine bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 5 年之前
Image 1560f236da Convert 1D texture targets to 2D (#1584) 5 年之前
Memory 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 年之前
Shader bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 5 年之前
State bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 5 年之前
Synchronization a33dc2f491 Improved Logger (#1292) 5 年之前
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) 6 年之前
Constants.cs 788ca6a411 Initial transform feedback support (#1370) 5 年之前
GpuContext.cs 111534a74e Remove GPU MemoryAccessor (#1423) 5 年之前
GraphicsConfig.cs 60db4c3530 Implement a Macro JIT (#1445) 5 年之前
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu 6 年之前
Ryujinx.Graphics.Gpu.csproj 5a7df48975 New GPFifo and fast guest constant buffer updates (#1400) 5 年之前
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) 6 年之前
Window.cs 3d055da5fc Allow swizzles to match with "undefined" components (#1538) 5 年之前