CreateSyncCommand.cs 524 B

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  1. namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
  2. {
  3. struct CreateSyncCommand : IGALCommand
  4. {
  5. public CommandType CommandType => CommandType.CreateSync;
  6. private ulong _id;
  7. public void Set(ulong id)
  8. {
  9. _id = id;
  10. }
  11. public static void Run(ref CreateSyncCommand command, ThreadedRenderer threaded, IRenderer renderer)
  12. {
  13. renderer.CreateSync(command._id);
  14. threaded.Sync.AssignSync(command._id);
  15. }
  16. }
  17. }