Mary 60cf3dfebc Do not clear gpu subchannel state on BindChannel (#2348) 4 jaren geleden
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GPFifo 60cf3dfebc Do not clear gpu subchannel state on BindChannel (#2348) 4 jaren geleden
MME 8624dd8de6 Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473) 5 jaren geleden
Compute.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 5 jaren geleden
ComputeQmd.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 jaren geleden
ConditionalRenderEnabled.cs bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 5 jaren geleden
IbStreamer.cs bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 5 jaren geleden
Inline2Memory.cs 6ed19c1488 Fix compute reserved constant buffer updates (#1892) 5 jaren geleden
MethodClear.cs 5561a3b95e Synchronize Rasterizer State before Clear (#1680) 5 jaren geleden
MethodConditionalRendering.cs d6bd0470fb Fix conditional rendering without queries (#1965) 5 jaren geleden
MethodCopyBuffer.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 5 jaren geleden
MethodCopyTexture.cs b84ba43406 Fix texture blit off-by-one errors (#2335) 4 jaren geleden
MethodDraw.cs bd28ce90e6 Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 5 jaren geleden
MethodFirmware.cs 532ccf929a Ignore exit flag on branch delay slot (#899) 6 jaren geleden
MethodIncrementSyncpoint.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 jaren geleden
MethodReport.cs 111534a74e Remove GPU MemoryAccessor (#1423) 5 jaren geleden
MethodResetCounter.cs a11f6f5235 Fix some spelling mistakes 6 jaren geleden
MethodUniformBufferBind.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 5 jaren geleden
MethodUniformBufferUpdate.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 5 jaren geleden
Methods.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 5 jaren geleden
ShaderTexture.cs 2dcc6333f8 Fix image binding format (#1625) 5 jaren geleden