ReinUsesLisp b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) 7 سال پیش
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Gal 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) 7 سال پیش
Memory d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
Texture 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) 7 سال پیش
GpuResourceManager.cs 2562ca6c3f Fix multiple rendertargets (#427) 7 سال پیش
GraphicsConfig.cs 3e13b40b35 Add config key to dump shaders in local directory (#265) 7 سال پیش
INvGpuEngine.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 7 سال پیش
MacroInterpreter.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 7 سال پیش
NvGpu.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
NvGpuBufferType.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
NvGpuEngine.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
NvGpuEngine2d.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
NvGpuEngine2dReg.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 7 سال پیش
NvGpuEngine3d.cs 72317d7777 Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) 7 سال پیش
NvGpuEngine3dReg.cs 72317d7777 Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) 7 سال پیش
NvGpuEngineM2mf.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
NvGpuEngineM2mfReg.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
NvGpuEngineP2mf.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
NvGpuEngineP2mfReg.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
NvGpuFifo.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
NvGpuFifoMeth.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 7 سال پیش
NvGpuMethod.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 7 سال پیش
QuadHelper.cs aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) 7 سال پیش
Ryujinx.Graphics.csproj b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) 7 سال پیش
ValueRange.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش
ValueRangeSet.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 سال پیش