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- using Ryujinx.Graphics.Memory;
- using System.Collections.Generic;
- using System.Collections.ObjectModel;
- namespace Ryujinx.Graphics
- {
- public class NvGpuEngineP2mf : INvGpuEngine
- {
- public int[] Registers { get; private set; }
- private NvGpu Gpu;
- private Dictionary<int, NvGpuMethod> Methods;
- private ReadOnlyCollection<int> DataBuffer;
- public NvGpuEngineP2mf(NvGpu Gpu)
- {
- this.Gpu = Gpu;
- Registers = new int[0x80];
- Methods = new Dictionary<int, NvGpuMethod>();
- void AddMethod(int Meth, int Count, int Stride, NvGpuMethod Method)
- {
- while (Count-- > 0)
- {
- Methods.Add(Meth, Method);
- Meth += Stride;
- }
- }
- AddMethod(0x6c, 1, 1, Execute);
- AddMethod(0x6d, 1, 1, PushData);
- }
- public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
- {
- Method(Vmm, PBEntry);
- }
- else
- {
- WriteRegister(PBEntry);
- }
- }
- private void Execute(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- //TODO: Some registers and copy modes are still not implemented.
- int Control = PBEntry.Arguments[0];
- long DstAddress = MakeInt64From2xInt32(NvGpuEngineP2mfReg.DstAddress);
- int LineLengthIn = ReadRegister(NvGpuEngineP2mfReg.LineLengthIn);
- DataBuffer = null;
- Gpu.Fifo.Step();
- for (int Offset = 0; Offset < LineLengthIn; Offset += 4)
- {
- Vmm.WriteInt32(DstAddress + Offset, DataBuffer[Offset >> 2]);
- }
- }
- private void PushData(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
- {
- DataBuffer = PBEntry.Arguments;
- }
- private long MakeInt64From2xInt32(NvGpuEngineP2mfReg Reg)
- {
- return
- (long)Registers[(int)Reg + 0] << 32 |
- (uint)Registers[(int)Reg + 1];
- }
- private void WriteRegister(NvGpuPBEntry PBEntry)
- {
- int ArgsCount = PBEntry.Arguments.Count;
- if (ArgsCount > 0)
- {
- Registers[PBEntry.Method] = PBEntry.Arguments[ArgsCount - 1];
- }
- }
- private int ReadRegister(NvGpuEngineP2mfReg Reg)
- {
- return Registers[(int)Reg];
- }
- private void WriteRegister(NvGpuEngineP2mfReg Reg, int Value)
- {
- Registers[(int)Reg] = Value;
- }
- }
- }
|