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@@ -25,6 +25,19 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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{ GalVertexAttribSize._11_11_10, 3 }
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};
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+ private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> FloatAttribTypes =
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+ new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
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+ {
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+ { GalVertexAttribSize._32_32_32_32, VertexAttribPointerType.Float },
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+ { GalVertexAttribSize._32_32_32, VertexAttribPointerType.Float },
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+ { GalVertexAttribSize._16_16_16_16, VertexAttribPointerType.HalfFloat },
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+ { GalVertexAttribSize._32_32, VertexAttribPointerType.Float },
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+ { GalVertexAttribSize._16_16_16, VertexAttribPointerType.HalfFloat },
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+ { GalVertexAttribSize._16_16, VertexAttribPointerType.HalfFloat },
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+ { GalVertexAttribSize._32, VertexAttribPointerType.Float },
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+ { GalVertexAttribSize._16, VertexAttribPointerType.HalfFloat }
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+ };
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+
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private static Dictionary<GalVertexAttribSize, VertexAttribPointerType> SignedAttribTypes =
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new Dictionary<GalVertexAttribSize, VertexAttribPointerType>()
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{
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@@ -356,8 +369,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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continue;
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}
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- GL.EnableVertexAttribArray(Attrib.Index);
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-
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GL.BindBuffer(BufferTarget.ArrayBuffer, VboHandle);
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bool Unsigned =
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@@ -373,35 +384,50 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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if (Attrib.Type == GalVertexAttribType.Float)
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{
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- Type = VertexAttribPointerType.Float;
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+ Type = GetType(FloatAttribTypes, Attrib);
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}
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else
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{
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if (Unsigned)
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{
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- Type = UnsignedAttribTypes[Attrib.Size];
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+ Type = GetType(UnsignedAttribTypes, Attrib);
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}
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else
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{
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- Type = SignedAttribTypes[Attrib.Size];
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+ Type = GetType(SignedAttribTypes, Attrib);
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}
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}
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- int Size = AttribElements[Attrib.Size];
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+ if (!AttribElements.TryGetValue(Attrib.Size, out int Size))
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+ {
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+ throw new InvalidOperationException("Invalid attribute size \"" + Attrib.Size + "\"!");
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+ }
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+
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int Offset = Attrib.Offset;
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- if (Attrib.Type == GalVertexAttribType.Sint ||
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- Attrib.Type == GalVertexAttribType.Uint)
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+ if (Binding.Stride != 0)
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{
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- IntPtr Pointer = new IntPtr(Offset);
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+ GL.EnableVertexAttribArray(Attrib.Index);
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+
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+ if (Attrib.Type == GalVertexAttribType.Sint ||
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+ Attrib.Type == GalVertexAttribType.Uint)
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+ {
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+ IntPtr Pointer = new IntPtr(Offset);
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- VertexAttribIntegerType IType = (VertexAttribIntegerType)Type;
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+ VertexAttribIntegerType IType = (VertexAttribIntegerType)Type;
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- GL.VertexAttribIPointer(Attrib.Index, Size, IType, Binding.Stride, Pointer);
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+ GL.VertexAttribIPointer(Attrib.Index, Size, IType, Binding.Stride, Pointer);
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+ }
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+ else
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+ {
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+ GL.VertexAttribPointer(Attrib.Index, Size, Type, Normalize, Binding.Stride, Offset);
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+ }
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}
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else
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{
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- GL.VertexAttribPointer(Attrib.Index, Size, Type, Normalize, Binding.Stride, Offset);
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+ GL.DisableVertexAttribArray(Attrib.Index);
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+
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+ SetConstAttrib(Attrib);
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}
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if (Binding.Instanced && Binding.Divisor != 0)
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@@ -416,6 +442,149 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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}
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}
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+ private static VertexAttribPointerType GetType(Dictionary<GalVertexAttribSize, VertexAttribPointerType> Dict, GalVertexAttrib Attrib)
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+ {
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+ if (!Dict.TryGetValue(Attrib.Size, out VertexAttribPointerType Type))
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+ {
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+ throw new NotImplementedException("Unsupported size \"" + Attrib.Size + "\" on type \"" + Attrib.Type + "\"!");
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+ }
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+
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+ return Type;
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+ }
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+
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+ private unsafe static void SetConstAttrib(GalVertexAttrib Attrib)
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+ {
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+ void Unsupported()
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+ {
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+ throw new NotImplementedException("Constant attribute " + Attrib.Size + " not implemented!");
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+ }
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+
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+ if (Attrib.Size == GalVertexAttribSize._10_10_10_2 ||
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+ Attrib.Size == GalVertexAttribSize._11_11_10)
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+ {
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+ Unsupported();
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+ }
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+
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+ if (Attrib.Type == GalVertexAttribType.Unorm)
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+ {
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+ switch (Attrib.Size)
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+ {
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+ case GalVertexAttribSize._8:
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+ case GalVertexAttribSize._8_8:
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+ case GalVertexAttribSize._8_8_8:
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+ case GalVertexAttribSize._8_8_8_8:
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+ GL.VertexAttrib4N((uint)Attrib.Index, (byte*)Attrib.Pointer);
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+ break;
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+
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+ case GalVertexAttribSize._16:
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+ case GalVertexAttribSize._16_16:
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+ case GalVertexAttribSize._16_16_16:
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+ case GalVertexAttribSize._16_16_16_16:
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+ GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Attrib.Pointer);
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+ break;
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+
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+ case GalVertexAttribSize._32:
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+ case GalVertexAttribSize._32_32:
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+ case GalVertexAttribSize._32_32_32:
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+ case GalVertexAttribSize._32_32_32_32:
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+ GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Attrib.Pointer);
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+ break;
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+ }
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+ }
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+ else if (Attrib.Type == GalVertexAttribType.Snorm)
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+ {
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+ switch (Attrib.Size)
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+ {
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+ case GalVertexAttribSize._8:
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+ case GalVertexAttribSize._8_8:
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+ case GalVertexAttribSize._8_8_8:
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+ case GalVertexAttribSize._8_8_8_8:
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+ GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
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+ break;
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+
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+ case GalVertexAttribSize._16:
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+ case GalVertexAttribSize._16_16:
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+ case GalVertexAttribSize._16_16_16:
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+ case GalVertexAttribSize._16_16_16_16:
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+ GL.VertexAttrib4N((uint)Attrib.Index, (short*)Attrib.Pointer);
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+ break;
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+
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+ case GalVertexAttribSize._32:
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+ case GalVertexAttribSize._32_32:
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+ case GalVertexAttribSize._32_32_32:
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+ case GalVertexAttribSize._32_32_32_32:
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+ GL.VertexAttrib4N((uint)Attrib.Index, (int*)Attrib.Pointer);
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+ break;
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+ }
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+ }
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+ else if (Attrib.Type == GalVertexAttribType.Uint)
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+ {
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+ switch (Attrib.Size)
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+ {
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+ case GalVertexAttribSize._8:
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+ case GalVertexAttribSize._8_8:
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+ case GalVertexAttribSize._8_8_8:
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+ case GalVertexAttribSize._8_8_8_8:
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+ GL.VertexAttribI4((uint)Attrib.Index, (byte*)Attrib.Pointer);
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+ break;
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+
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+ case GalVertexAttribSize._16:
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+ case GalVertexAttribSize._16_16:
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+ case GalVertexAttribSize._16_16_16:
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+ case GalVertexAttribSize._16_16_16_16:
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+ GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Attrib.Pointer);
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+ break;
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+
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+ case GalVertexAttribSize._32:
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+ case GalVertexAttribSize._32_32:
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+ case GalVertexAttribSize._32_32_32:
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+ case GalVertexAttribSize._32_32_32_32:
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+ GL.VertexAttribI4((uint)Attrib.Index, (uint*)Attrib.Pointer);
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+ break;
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+ }
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+ }
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+ else if (Attrib.Type == GalVertexAttribType.Sint)
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+ {
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+ switch (Attrib.Size)
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+ {
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+ case GalVertexAttribSize._8:
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+ case GalVertexAttribSize._8_8:
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+ case GalVertexAttribSize._8_8_8:
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+ case GalVertexAttribSize._8_8_8_8:
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+ GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
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+ break;
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+
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+ case GalVertexAttribSize._16:
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+ case GalVertexAttribSize._16_16:
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+ case GalVertexAttribSize._16_16_16:
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+ case GalVertexAttribSize._16_16_16_16:
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+ GL.VertexAttribI4((uint)Attrib.Index, (short*)Attrib.Pointer);
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+ break;
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+
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+ case GalVertexAttribSize._32:
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+ case GalVertexAttribSize._32_32:
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+ case GalVertexAttribSize._32_32_32:
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+ case GalVertexAttribSize._32_32_32_32:
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+ GL.VertexAttribI4((uint)Attrib.Index, (int*)Attrib.Pointer);
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+ break;
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+ }
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+ }
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+ else if (Attrib.Type == GalVertexAttribType.Float)
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+ {
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+ switch (Attrib.Size)
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+ {
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+ case GalVertexAttribSize._32:
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+ case GalVertexAttribSize._32_32:
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+ case GalVertexAttribSize._32_32_32:
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+ case GalVertexAttribSize._32_32_32_32:
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+ GL.VertexAttrib4(Attrib.Index, (float*)Attrib.Pointer);
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+ break;
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+
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+ default: Unsupported(); break;
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+ }
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+ }
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+ }
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+
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private void Enable(EnableCap Cap, bool Enabled)
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{
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if (Enabled)
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