提交歷史

作者 SHA1 備註 提交日期
  Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 年之前
  gdkchan 9cbcbaa90c Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583) 7 年之前
  gdkchan e10ff17e2d Initial support for shader half float instructions (#507) 7 年之前
  gdkchan 9ace6b9285 Fix for render target and a shader compilation issue (#471) 7 年之前
  gdkchan 72317d7777 Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) 7 年之前
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 年之前
  ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 7 年之前
  ReinUsesLisp e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) 7 年之前
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 年之前
  gdkchan 4f499b6845 Fix FMUL and TEXS shader instructions (#347) 7 年之前
  gdkchan fa70629fab Fix for integer vertex attributes and iset bf flag (#323) 7 年之前
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) 7 年之前
  ReinUsesLisp 571848536b Implement some shader instructions (#252) 7 年之前
  gdkchan e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) 7 年之前
  gdkchan c26ddd6259 Fix 3 graphics related issues (#180) 8 年之前
  gdkchan 4731c7545d Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code 8 年之前
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 年之前
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 年之前
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 年之前
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 8 年之前
  gdkchan 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes 8 年之前
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 年之前
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 年之前