Alex Barney
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1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
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7 年之前 |
gdkchan
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9cbcbaa90c
Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)
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7 年之前 |
gdkchan
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e10ff17e2d
Initial support for shader half float instructions (#507)
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7 年之前 |
gdkchan
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9ace6b9285
Fix for render target and a shader compilation issue (#471)
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7 年之前 |
gdkchan
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72317d7777
Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451)
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7 年之前 |
gdkchan
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d4187aaa9d
Allow "reinterpretation" of framebuffer/zeta formats (#418)
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7 年之前 |
ReinUsesLisp
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ce1d5be212
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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7 年之前 |
ReinUsesLisp
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e72fd3f7a7
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)
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7 年之前 |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 年之前 |
gdkchan
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4f499b6845
Fix FMUL and TEXS shader instructions (#347)
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7 年之前 |
gdkchan
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fa70629fab
Fix for integer vertex attributes and iset bf flag (#323)
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7 年之前 |
ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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7 年之前 |
ReinUsesLisp
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571848536b
Implement some shader instructions (#252)
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7 年之前 |
gdkchan
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e6eeb6f09f
Add support for Vertex Program A and other small shader improvements (#192)
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7 年之前 |
gdkchan
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c26ddd6259
Fix 3 graphics related issues (#180)
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8 年之前 |
gdkchan
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4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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8 年之前 |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 年之前 |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 年之前 |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 年之前 |
gdkchan
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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8 年之前 |
gdkchan
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03002f6537
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
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8 年之前 |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 年之前 |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 年之前 |