História revízii

Autor SHA1 Správa Dátum
  Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 rokov pred
  gdkchan 9cbcbaa90c Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583) 7 rokov pred
  gdkchan e10ff17e2d Initial support for shader half float instructions (#507) 7 rokov pred
  gdkchan 9ace6b9285 Fix for render target and a shader compilation issue (#471) 7 rokov pred
  gdkchan 72317d7777 Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) 7 rokov pred
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 rokov pred
  ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 7 rokov pred
  ReinUsesLisp e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) 7 rokov pred
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 rokov pred
  gdkchan 4f499b6845 Fix FMUL and TEXS shader instructions (#347) 7 rokov pred
  gdkchan fa70629fab Fix for integer vertex attributes and iset bf flag (#323) 7 rokov pred
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) 7 rokov pred
  ReinUsesLisp 571848536b Implement some shader instructions (#252) 7 rokov pred
  gdkchan e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) 7 rokov pred
  gdkchan c26ddd6259 Fix 3 graphics related issues (#180) 8 rokov pred
  gdkchan 4731c7545d Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code 8 rokov pred
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 rokov pred
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 rokov pred
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 rokov pred
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 8 rokov pred
  gdkchan 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes 8 rokov pred
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 rokov pred
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 rokov pred